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<blockquote data-quote="Dragon Vindaloo" data-source="post: 3269397" data-attributes="member: 46821"><p>Maybe take a break from D&D for a while or play less often, maybe your all burnt out, especially if youve just finished one big lengthy campiagn and jump onto another? As the DM you are more than likely the biggest geek of the group and love the game the most (thats how it is with me) for the players its often just another thing to do for fun now and then and they often dont take the game quite as seriously as the DM. </p><p>Just the way it is. </p><p></p><p>One thing you could do is try to start another group or get some much more geeky (dedicated) players to join you, this might ramp up the enthusiasm a bit and giv eyou what you need?</p><p></p><p>One more thing I can think of is, the Savage Tide is a hard campaign right? Maybe if the players are dying often and having to put new characters together all the time, they feel a little ripped off and like theres not much point in getting into the game as they are likely to die?</p><p>I ran an undead themed mini campaign once, taking about eight four-six game sessions to wrap up. The game was very difficult and the players were warned it was going to be like this. It was basically a suvival horror game and had hardly any treasure or goodies for the players, they had to run from fights a lot and do all they could just to find food etc, it was very tense and scary. Although they loved the game at first a couple of my four players characters died early on in about the third or forth session, this caused them to become a little dissapointed because they had done so well to get to about fith level, then one of the same players died again and he was so fed up with trying to survive and restarting new characters that he just said he was going to sit out the rest of the campaign. I felt bad for him and even said he could start a new character at the ame level as the one who was killed but the damage was already done, his enthusiasm was gone and he just felt like he was playing 'extras' or redshirts compared to the other characters, two of which were there from the start and had actually found a magic item and built up a history etc.</p></blockquote><p></p>
[QUOTE="Dragon Vindaloo, post: 3269397, member: 46821"] Maybe take a break from D&D for a while or play less often, maybe your all burnt out, especially if youve just finished one big lengthy campiagn and jump onto another? As the DM you are more than likely the biggest geek of the group and love the game the most (thats how it is with me) for the players its often just another thing to do for fun now and then and they often dont take the game quite as seriously as the DM. Just the way it is. One thing you could do is try to start another group or get some much more geeky (dedicated) players to join you, this might ramp up the enthusiasm a bit and giv eyou what you need? One more thing I can think of is, the Savage Tide is a hard campaign right? Maybe if the players are dying often and having to put new characters together all the time, they feel a little ripped off and like theres not much point in getting into the game as they are likely to die? I ran an undead themed mini campaign once, taking about eight four-six game sessions to wrap up. The game was very difficult and the players were warned it was going to be like this. It was basically a suvival horror game and had hardly any treasure or goodies for the players, they had to run from fights a lot and do all they could just to find food etc, it was very tense and scary. Although they loved the game at first a couple of my four players characters died early on in about the third or forth session, this caused them to become a little dissapointed because they had done so well to get to about fith level, then one of the same players died again and he was so fed up with trying to survive and restarting new characters that he just said he was going to sit out the rest of the campaign. I felt bad for him and even said he could start a new character at the ame level as the one who was killed but the damage was already done, his enthusiasm was gone and he just felt like he was playing 'extras' or redshirts compared to the other characters, two of which were there from the start and had actually found a magic item and built up a history etc. [/QUOTE]
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