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Help me select spells for a 15th lvl Sorcerer
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<blockquote data-quote="Shayuri" data-source="post: 496100" data-attributes="member: 4936"><p>1st(5): Magic Missile, Mage Armor, Protection/Evil, Feather Fall</p><p>need one more</p><p></p><p>-- Sure you want Feather Fall? It's pretty easy to fake using items. That said, I've always enjoyed mobility spells like Expeditious Retreat or Spider Climb. Oh, but you need Shield. No arguments. Take it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>2nd(5): Rope Trick, Alter Self, Shatter, Invisibility, Flaming Sphere</p><p></p><p>3rd(4): Fireball, Dispel Magic, Haste, Summon Monster III</p><p></p><p>-- Swap SMIII with Protection from Elements.</p><p></p><p>4th(4): Polymorph Other (what should I polymorph my Monk Cohort to?), Stoneskin, Charm Monster</p><p>Need one more</p><p></p><p>-- Pmorph monk to stone giant. Don't bother with Stoneskin...the material component is rough. </p><p></p><p>5th(4): Wall of Force, Summon Monster 5, + 2 more</p><p></p><p>-- Cone of Cold, Shadow Evocation, swap SMV with Teleport.</p><p></p><p>6th(3): ??</p><p></p><p>-- Eyebite is fun. Disintegrate is almost a must-have. I'd also take Summon Monster VI over III, honestly. SMIII won't give you a huge amount of bang for the buck. You can summon in decent-sized elementals with SMVI. If you get that, you could scrap SMV too.</p><p></p><p>7th(2): ??</p><p></p><p>-- Limited Wish and DB Fireball? Hmm, course, you have Fireball already... Personally, I'd scrap Fireball, get DB Fireball, and replace the 3rd level one with Lightning or something. Just a thought.</p><p></p><p>Hope this helps!</p></blockquote><p></p>
[QUOTE="Shayuri, post: 496100, member: 4936"] 1st(5): Magic Missile, Mage Armor, Protection/Evil, Feather Fall need one more -- Sure you want Feather Fall? It's pretty easy to fake using items. That said, I've always enjoyed mobility spells like Expeditious Retreat or Spider Climb. Oh, but you need Shield. No arguments. Take it! :) 2nd(5): Rope Trick, Alter Self, Shatter, Invisibility, Flaming Sphere 3rd(4): Fireball, Dispel Magic, Haste, Summon Monster III -- Swap SMIII with Protection from Elements. 4th(4): Polymorph Other (what should I polymorph my Monk Cohort to?), Stoneskin, Charm Monster Need one more -- Pmorph monk to stone giant. Don't bother with Stoneskin...the material component is rough. 5th(4): Wall of Force, Summon Monster 5, + 2 more -- Cone of Cold, Shadow Evocation, swap SMV with Teleport. 6th(3): ?? -- Eyebite is fun. Disintegrate is almost a must-have. I'd also take Summon Monster VI over III, honestly. SMIII won't give you a huge amount of bang for the buck. You can summon in decent-sized elementals with SMVI. If you get that, you could scrap SMV too. 7th(2): ?? -- Limited Wish and DB Fireball? Hmm, course, you have Fireball already... Personally, I'd scrap Fireball, get DB Fireball, and replace the 3rd level one with Lightning or something. Just a thought. Hope this helps! [/QUOTE]
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Help me select spells for a 15th lvl Sorcerer
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