Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help me stat out Tharizdun
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="babinro" data-source="post: 5101656" data-attributes="member: 67482"><p>Here are some preliminary thoughts that I'm liking. He'll probably have at least 4 more powers on top of this. Further powers, criticism, suggestions are welcome.</p><p></p><p></p><p></p><p>Tharizdun: Level 36: Size: Huge</p><p> <strong>HP</strong>: 1600: <strong>Bloodied</strong>: 800: </p><p> <strong><span style="color: black"><span style="font-family: 'Arial'">AC </span></span></strong><span style="color: black"><span style="font-family: 'Arial'">49; <strong>Fortitude </strong>50, <strong>Reflex </strong>48, <strong>Will </strong>50 <strong>Speed </strong>8, <strong>Teleport</strong> 5</span></span></p><p> <strong><span style="color: black"><span style="font-family: 'Arial'">Resist</span></span></strong><span style="color: black"><span style="font-family: 'Arial'"> 30 Fire <strong>Saving Throws</strong> +5 <strong>Action Points</strong> 2</span></span></p><p> <strong>Iron Mind: </strong>Tharizdun makes a savings throw vs all save end effects immediately with no bonus to the roll.</p><p> </p><p></p><p><strong>Aura of Madness</strong>: Aura 20: Creatures starting their turn in the aura roll a d6: </p><p> 1: No Effect</p><p> 2: No Effect</p><p> 3: Mental Fatigue: A character succumbs to nightmarish visions and take 20 psychic damage</p><p> 4: Fear: Character must start their turn by using a single move action to move as far away from Tharizdun as possible, provided they are not prevented by a condition.</p><p> 5: Madness: Character attacks nearest ally with an at-will as a free action, imposing any benefits of that power to Tharizdun.</p><p> 6: Character rolls twice on the above list: Further rolls of 6 are re-rolled.</p><p> </p><p></p><p>Tentacle Strike: (minor action usable once per round, at-will) Melee: Reach 3: +38 vs AC: 2d8+5 damage </p><p></p><p>Fury of the gods: For each 300 damage dealt to Tharizdun, add an additional attack to Tentacle Strike</p><p> </p><p> Burst of Steam: (standard, recharge 5,6): Close Burst 5: +36 vs Reflex: 6d6+10 fire damage. </p><p> [FONT=&quot]Effect: The Burst creates a zone of concealment against Tharizun that lasts until the end of his next turn.[/FONT]</p></blockquote><p></p>
[QUOTE="babinro, post: 5101656, member: 67482"] Here are some preliminary thoughts that I'm liking. He'll probably have at least 4 more powers on top of this. Further powers, criticism, suggestions are welcome. Tharizdun: Level 36: Size: Huge [B]HP[/B]: 1600: [B]Bloodied[/B]: 800: [B][COLOR=black][FONT=Arial]AC [/FONT][/COLOR][/B][COLOR=black][FONT=Arial]49; [B]Fortitude [/B]50, [B]Reflex [/B]48, [B]Will [/B]50 [B]Speed [/B]8, [B]Teleport[/B] 5[/FONT][/COLOR] [B][COLOR=black][FONT=Arial]Resist[/FONT][/COLOR][/B][COLOR=black][FONT=Arial] 30 Fire [B]Saving Throws[/B] +5 [B]Action Points[/B] 2[/FONT][/COLOR] [B]Iron Mind: [/B]Tharizdun makes a savings throw vs all save end effects immediately with no bonus to the roll. [B]Aura of Madness[/B]: Aura 20: Creatures starting their turn in the aura roll a d6: 1: No Effect 2: No Effect 3: Mental Fatigue: A character succumbs to nightmarish visions and take 20 psychic damage 4: Fear: Character must start their turn by using a single move action to move as far away from Tharizdun as possible, provided they are not prevented by a condition. 5: Madness: Character attacks nearest ally with an at-will as a free action, imposing any benefits of that power to Tharizdun. 6: Character rolls twice on the above list: Further rolls of 6 are re-rolled. Tentacle Strike: (minor action usable once per round, at-will) Melee: Reach 3: +38 vs AC: 2d8+5 damage Fury of the gods: For each 300 damage dealt to Tharizdun, add an additional attack to Tentacle Strike Burst of Steam: (standard, recharge 5,6): Close Burst 5: +36 vs Reflex: 6d6+10 fire damage. [FONT="]Effect: The Burst creates a zone of concealment against Tharizun that lasts until the end of his next turn.[/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help me stat out Tharizdun
Top