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<blockquote data-quote="Jack Simth" data-source="post: 2406169" data-attributes="member: 29252"><p>If it gets out of hand, just make sure to remember, as a DM (and remind the player), that the only shadows he can successfully give direct orders to are his class shadow and the ones he created while shapechanged. After that, he must order them to give orders, and if anything takes down the first generation spawn, the second generation become uncontrolled. </p><p></p><p>Don't tell him the rest, but keep track of which shadow is which (a simple two-column table of named shadows, their creator, and where they are should suffice). </p><p>Then note that he has an enforced command structure, and someone spying for even a fairly short time with ranks in something appropriet (perhaps Knoweledge (Nobility and Royalty)) will have a decent chance of figuring out the command structure (e.g., who is following who's orders, even if not why), and someone with ranks in Knoweledge (Religion) would be able to figure out roughly how the command structure works, and how to break it, given a knoweledge of the command structure.</p><p>Then note that an evil cleric of 6th level or more has a very decent chance of commanding his commanders out from under his control, or that a good cleric of 6th level or above has a good chance of destroying his commanders, freeing the second and third generation spawn.</p><p></p><p>If it gets particularly out of hand, introduce an evil NPC cleric with the Trickery Domain (hide as a class skill, full rebuke/command abilities) and snitch his army out from underneath him.</p><p></p><p>But at least he isn't going with Wights.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 2406169, member: 29252"] If it gets out of hand, just make sure to remember, as a DM (and remind the player), that the only shadows he can successfully give direct orders to are his class shadow and the ones he created while shapechanged. After that, he must order them to give orders, and if anything takes down the first generation spawn, the second generation become uncontrolled. Don't tell him the rest, but keep track of which shadow is which (a simple two-column table of named shadows, their creator, and where they are should suffice). Then note that he has an enforced command structure, and someone spying for even a fairly short time with ranks in something appropriet (perhaps Knoweledge (Nobility and Royalty)) will have a decent chance of figuring out the command structure (e.g., who is following who's orders, even if not why), and someone with ranks in Knoweledge (Religion) would be able to figure out roughly how the command structure works, and how to break it, given a knoweledge of the command structure. Then note that an evil cleric of 6th level or more has a very decent chance of commanding his commanders out from under his control, or that a good cleric of 6th level or above has a good chance of destroying his commanders, freeing the second and third generation spawn. If it gets particularly out of hand, introduce an evil NPC cleric with the Trickery Domain (hide as a class skill, full rebuke/command abilities) and snitch his army out from underneath him. But at least he isn't going with Wights. [/QUOTE]
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