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Help me swing my players away from clerics
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<blockquote data-quote="Dragonblade" data-source="post: 1442683" data-attributes="member: 2804"><p>I don't see the problem. Let them play clerics. Even if they play them because they consider the class tough, let them play what they want.</p><p></p><p>As long as they are role-playing, who cares?</p><p></p><p>I personally do not care for some of the heavy handed get-rid-of-their-gods or make-them-evil kind of solutions. Now if your players are immature, rules raping munchkins, and no amount of out-of-game discussion will help them, then those solutions may have a little more merit. Though I would still say its better just to not play with those kinds of people.</p><p></p><p>But if you are doing it because you essentially want to punish your players for their choice in classes even though they really haven't done anything wrong, then you have deeper problems with your campaign.</p><p></p><p>Have a talk with your players and also really think about what it is about clerics that bug you. Once you isolate the problem its better to fix the problem with a player discussion or with some house rules that the players can learn about in advance, rather then trying to punish them in-game.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 1442683, member: 2804"] I don't see the problem. Let them play clerics. Even if they play them because they consider the class tough, let them play what they want. As long as they are role-playing, who cares? I personally do not care for some of the heavy handed get-rid-of-their-gods or make-them-evil kind of solutions. Now if your players are immature, rules raping munchkins, and no amount of out-of-game discussion will help them, then those solutions may have a little more merit. Though I would still say its better just to not play with those kinds of people. But if you are doing it because you essentially want to punish your players for their choice in classes even though they really haven't done anything wrong, then you have deeper problems with your campaign. Have a talk with your players and also really think about what it is about clerics that bug you. Once you isolate the problem its better to fix the problem with a player discussion or with some house rules that the players can learn about in advance, rather then trying to punish them in-game. [/QUOTE]
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