Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Help me to optimize a party.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mellored" data-source="post: 6796898" data-attributes="member: 6801209"><p>At level 2, everyone is squishy.</p><p></p><p>But yes, you have a rather high damage, low defense party.</p><p></p><p></p><p>1: Avoid ambushing and forcing fights. Let them talk with most monsters first, and let them flee. Add lots of terrain features to utilize. Let monster's be fooled and distracted easily. Give XP for completing the mission, not killing creatures.</p><p></p><p>2: Don't rush in. You have 2 Dex people, a cleric that can gather intel, and 2 Cha people. Sneak, research, and persuade their way into having an advantage, or even bypassing an encounter altogether. </p><p></p><p>i.e. Monk scouts and sees kobolds. Cleric knows those kobolds worship a green dragons, sorcerer makes a minor illusion of a jade dragon statue and bard convinces the kobolds that you are taking it to a new green dragon that took up residence a few miles from here. Kobolds leave to find the dragon, you loot the cave.</p><p></p><p>Also make sure the monk has a sling. Enemies can't kill you if they can't catch you. Hit and run.</p><p></p><p>3: Nothing wrong with the party. Just don't try and tank.</p></blockquote><p></p>
[QUOTE="mellored, post: 6796898, member: 6801209"] At level 2, everyone is squishy. But yes, you have a rather high damage, low defense party. 1: Avoid ambushing and forcing fights. Let them talk with most monsters first, and let them flee. Add lots of terrain features to utilize. Let monster's be fooled and distracted easily. Give XP for completing the mission, not killing creatures. 2: Don't rush in. You have 2 Dex people, a cleric that can gather intel, and 2 Cha people. Sneak, research, and persuade their way into having an advantage, or even bypassing an encounter altogether. i.e. Monk scouts and sees kobolds. Cleric knows those kobolds worship a green dragons, sorcerer makes a minor illusion of a jade dragon statue and bard convinces the kobolds that you are taking it to a new green dragon that took up residence a few miles from here. Kobolds leave to find the dragon, you loot the cave. Also make sure the monk has a sling. Enemies can't kill you if they can't catch you. Hit and run. 3: Nothing wrong with the party. Just don't try and tank. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Help me to optimize a party.
Top