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Help Me Try the Gunslinger
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<blockquote data-quote="Systole" data-source="post: 5874067" data-attributes="member: 93930"><p><strong>Gun Training (Ex)</strong></p><p> </p><p>Starting at 5th level, a gunslinger can select one specific type of firearm (such as an axe musket, blunderbuss, musket, or pistol). She gains a bonus equal to her <a href="http://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-" target="_blank">Dexterity</a> modifier on damage rolls when firing that type of firearm. Furthermore, when she misfires with that type of firearm, the misfire value of that firearm increases by 2 instead of 4. Every four levels thereafter (9th, 13th, and 17th), the gunslinger picks up another type of firearm, gaining these bonuses for those types as well.</p><p> </p><p><span style="font-size: 12px">You can make an additional ranged attack.</span></p><p><span style="font-size: 12px"><strong>Prerequisites</strong>: <span style="color: #4e7dbf">Dex</span> 13, <span style="color: #4e7dbf">Point-Blank Shot</span>.</span></p><p><span style="font-size: 12px"><strong>Benefit</strong>: When making a full-attack action with a ranged weapon, you can fire one additional time this round. All of your attack rolls take a –2 penalty when using Rapid Shot.</span></p><p></p><p> </p><p><strong>Deadly Aim (Combat)</strong> </p><p> </p><p>You can make exceptionally deadly ranged attacks by pinpointing a foe's weak spot, at the expense of making the attack less likely to succeed.</p><p>Prerequisites: Dex 13, base attack bonus +1.</p><p>Benefit: You can choose to take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.*</p><p> </p><p> </p><p>*In their descriptions, firearms explicitly do qualify for Deadly Aim despite the touch attack thing.</p><p> </p><p> </p><p> </p><p>This ability and feat put gunslinger base damage right up there with from any striker class you care to name. There are bells and whistles, but those are the main ones.</p></blockquote><p></p>
[QUOTE="Systole, post: 5874067, member: 93930"] [B]Gun Training (Ex)[/B] Starting at 5th level, a gunslinger can select one specific type of firearm (such as an axe musket, blunderbuss, musket, or pistol). She gains a bonus equal to her [URL="http://www.d20pfsrd.com/basics-ability-scores/ability-scores#TOC-Dexterity-Dex-"]Dexterity[/URL] modifier on damage rolls when firing that type of firearm. Furthermore, when she misfires with that type of firearm, the misfire value of that firearm increases by 2 instead of 4. Every four levels thereafter (9th, 13th, and 17th), the gunslinger picks up another type of firearm, gaining these bonuses for those types as well. [SIZE=3]You can make an additional ranged attack.[/SIZE] [SIZE=3][B]Prerequisites[/B]: [URL="javascript:void(0);"][COLOR=#4e7dbf]Dex[/COLOR][/URL] 13, [URL="javascript:void(0);"][COLOR=#4e7dbf]Point-Blank Shot[/COLOR][/URL].[/SIZE] [SIZE=3][B]Benefit[/B]: When making a full-attack action with a ranged weapon, you can fire one additional time this round. All of your attack rolls take a –2 penalty when using Rapid Shot.[/SIZE] [B]Deadly Aim (Combat)[/B] You can make exceptionally deadly ranged attacks by pinpointing a foe's weak spot, at the expense of making the attack less likely to succeed. Prerequisites: Dex 13, base attack bonus +1. Benefit: You can choose to take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.* *In their descriptions, firearms explicitly do qualify for Deadly Aim despite the touch attack thing. This ability and feat put gunslinger base damage right up there with from any striker class you care to name. There are bells and whistles, but those are the main ones. [/QUOTE]
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