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Help me Tweak a Chase Skill Challenge (my players stay out!)
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<blockquote data-quote="Markn" data-source="post: 5096886" data-attributes="member: 21827"><p>Thievery to drop a marker for them to follow. Nature to bend branches, etc that is also a marker for them to follow. Stealth to sneak away for a few minutes to leave a clue. if the bandits travel through a place where people are, perhpas a streetwise to make contact with a local to watch for companions so that person could make contact with them giving more directions.</p><p></p><p>I'd also run the challenges simultaneously to heighten the suspense. Since only 1 person is in 1 challenge and the rest is in the other, I'd make the single guy do a 4 success/3 failure challenge which he can lengthen by doing secondary skills to help the party which don't help with his successes. Then the other one, I'd expand to 8 , 10 or 12 successes since there are so many more people and that should make the challenges end at roughly the same time. </p><p></p><p>Hope that helps.</p></blockquote><p></p>
[QUOTE="Markn, post: 5096886, member: 21827"] Thievery to drop a marker for them to follow. Nature to bend branches, etc that is also a marker for them to follow. Stealth to sneak away for a few minutes to leave a clue. if the bandits travel through a place where people are, perhpas a streetwise to make contact with a local to watch for companions so that person could make contact with them giving more directions. I'd also run the challenges simultaneously to heighten the suspense. Since only 1 person is in 1 challenge and the rest is in the other, I'd make the single guy do a 4 success/3 failure challenge which he can lengthen by doing secondary skills to help the party which don't help with his successes. Then the other one, I'd expand to 8 , 10 or 12 successes since there are so many more people and that should make the challenges end at roughly the same time. Hope that helps. [/QUOTE]
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Help me Tweak a Chase Skill Challenge (my players stay out!)
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