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Help me tweak my first character (Human Fighter level 9)
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<blockquote data-quote="DumbPaladin" data-source="post: 5349313" data-attributes="member: 90770"><p>A lot of your outside-of-combat decisions are tied primarily to decisions you made to focus ON combat, and where to put your stats.</p><p></p><p>With both Intelligence and Charisma modifiers of +0, you're gaining no more than 3 skill points per level as a human, and Fighter has one of the worst class selections, with Craft, Handle Animal, and Intimidate (at times) being the only skills on your list that have ANY use outside of combat ... and you have zero ranks in any of them!</p><p></p><p>Climb, 12 ranks? Why?? When the party magic user should be able to cast <em>fly </em>on you for minutes at a time, who needs to climb? Jump has other uses, but again ... if you spent some of those skill points elsewhere, you could learn something else.</p><p></p><p>Out of curiosity ... why did you pick Endurance? Usually people don't pick this feat unless they're going for Diehard or for a Prestige Class that has it as a requirement ... it's a feat that you could pick to give you something else useful. </p><p></p><p>If you've got a "giant stack o' gold", why spend feats on boosting your Will and Reflex saves when a cloak (or vest) of resistance +2 would accomplish the same task, for only 4,000 gp? There's two feats right there. Spending 4,000 gold versus TWO feats is a huge, huge difference! Add those two feats to the Endurance feat, and you've got 3 feats you can spend elsewhere ... if you made them your level 3, level 6, and level 9 feats, you could pick ANY three feats from the entire list you wanted.</p><p></p><p>How about three luck feats? How about three feats connected to a different method of doing damage in combat? I'm sure there are quite a few people better suited than I on this board to point out some awesome things you could do with 3 feats.</p><p></p><p>As for your poor skill selection ... will your DM let you change your character so that you could have taken Able Learner at level 1? It's a feat from Races of Destiny that adds EVERY class skill to your list. If the entire list is open to you, even with only 3 skill points per level, you could pick up some non-combat skills to give your Greek some flavor.</p><p></p><p>Didn't quite mean to write so much, but I've only shared some of my thoughts. There's a great, great deal you can do to make your character more enjoyable, in terms of feats and skills. As Dandu pointed out, there are some things in combat your character isn't well-equipped to handle that would give him more options. </p><p></p><p>And none of these things mentioned has anything to do with Phesseus's character, which is 100% under your control. Any well-played character can and DOES add to the game as a whole.</p><p></p><p>(Edited: remembered another reason people take Endurance. But I still think it's a waste of a feat.)</p></blockquote><p></p>
[QUOTE="DumbPaladin, post: 5349313, member: 90770"] A lot of your outside-of-combat decisions are tied primarily to decisions you made to focus ON combat, and where to put your stats. With both Intelligence and Charisma modifiers of +0, you're gaining no more than 3 skill points per level as a human, and Fighter has one of the worst class selections, with Craft, Handle Animal, and Intimidate (at times) being the only skills on your list that have ANY use outside of combat ... and you have zero ranks in any of them! Climb, 12 ranks? Why?? When the party magic user should be able to cast [I]fly [/I]on you for minutes at a time, who needs to climb? Jump has other uses, but again ... if you spent some of those skill points elsewhere, you could learn something else. Out of curiosity ... why did you pick Endurance? Usually people don't pick this feat unless they're going for Diehard or for a Prestige Class that has it as a requirement ... it's a feat that you could pick to give you something else useful. If you've got a "giant stack o' gold", why spend feats on boosting your Will and Reflex saves when a cloak (or vest) of resistance +2 would accomplish the same task, for only 4,000 gp? There's two feats right there. Spending 4,000 gold versus TWO feats is a huge, huge difference! Add those two feats to the Endurance feat, and you've got 3 feats you can spend elsewhere ... if you made them your level 3, level 6, and level 9 feats, you could pick ANY three feats from the entire list you wanted. How about three luck feats? How about three feats connected to a different method of doing damage in combat? I'm sure there are quite a few people better suited than I on this board to point out some awesome things you could do with 3 feats. As for your poor skill selection ... will your DM let you change your character so that you could have taken Able Learner at level 1? It's a feat from Races of Destiny that adds EVERY class skill to your list. If the entire list is open to you, even with only 3 skill points per level, you could pick up some non-combat skills to give your Greek some flavor. Didn't quite mean to write so much, but I've only shared some of my thoughts. There's a great, great deal you can do to make your character more enjoyable, in terms of feats and skills. As Dandu pointed out, there are some things in combat your character isn't well-equipped to handle that would give him more options. And none of these things mentioned has anything to do with Phesseus's character, which is 100% under your control. Any well-played character can and DOES add to the game as a whole. (Edited: remembered another reason people take Endurance. But I still think it's a waste of a feat.) [/QUOTE]
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Help me tweak my first character (Human Fighter level 9)
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