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Help me tweak my first character (Human Fighter level 9)
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<blockquote data-quote="mrorangesoda" data-source="post: 5349708" data-attributes="member: 95032"><p>First off, wow, that's a really great post (and that video is very funny).</p><p>I definitely need to talk with my dm more than I did about what I like about the game and what's not working for me.</p><p></p><p>Character concept wise, when it's "extraordinary heroes" that I'm being offered, I went here:<a href="http://www.youtube.com/watch?v=_ygRholyh5g" target="_blank">YouTube - Troy - Hector vs Achilles Fight Scene - HQ - Widescreen</a> (but, you know with magic shields and stuff) rather than lord of the rings or something. His bio is a mix of Homer stuff with just about every Bronze era action movie cliche ever- went to war, lost, sold into gladitorial slavery, 3rd in command of slave revolt, returned home to find home mysteriously vanished, traveling to find out what happened/cause he (I) doesn't know what else to do at this point, is sticking around this campaign so long cause he detests slavery.</p><p>I'd like to avoid magic stuff with this character- if I start heading in that direction, I think I'd be better served asking the dm to have a worm eat him and starting over. I'm not the type of player where most powerful=more fun (I think the role playing stuff is more fun, this technical stuff feels like to much work). I want challenge, just maybe not the challenge of falling behind other characters in physical damage dished out. Our half-orc is more of what I guess is termed a "tank" fighter, and I think it'd be cool to be the more mobile fighter (our rogue and ranger tend to stick more to ranged attacks) so I think there's a place for me there. Once things get really "epic" I wouldn't mind taking a back seat to the casters in combat if I can find a way to up the rp moments with my dm (and from what I know of this campaign, we'll be fighting large groups of creatures for a while, so there should be soldiers and stuff to fight.)</p><p></p><p>thanks for your responses.</p></blockquote><p></p>
[QUOTE="mrorangesoda, post: 5349708, member: 95032"] First off, wow, that's a really great post (and that video is very funny). I definitely need to talk with my dm more than I did about what I like about the game and what's not working for me. Character concept wise, when it's "extraordinary heroes" that I'm being offered, I went here:[URL="http://www.youtube.com/watch?v=_ygRholyh5g"]YouTube - Troy - Hector vs Achilles Fight Scene - HQ - Widescreen[/URL] (but, you know with magic shields and stuff) rather than lord of the rings or something. His bio is a mix of Homer stuff with just about every Bronze era action movie cliche ever- went to war, lost, sold into gladitorial slavery, 3rd in command of slave revolt, returned home to find home mysteriously vanished, traveling to find out what happened/cause he (I) doesn't know what else to do at this point, is sticking around this campaign so long cause he detests slavery. I'd like to avoid magic stuff with this character- if I start heading in that direction, I think I'd be better served asking the dm to have a worm eat him and starting over. I'm not the type of player where most powerful=more fun (I think the role playing stuff is more fun, this technical stuff feels like to much work). I want challenge, just maybe not the challenge of falling behind other characters in physical damage dished out. Our half-orc is more of what I guess is termed a "tank" fighter, and I think it'd be cool to be the more mobile fighter (our rogue and ranger tend to stick more to ranged attacks) so I think there's a place for me there. Once things get really "epic" I wouldn't mind taking a back seat to the casters in combat if I can find a way to up the rp moments with my dm (and from what I know of this campaign, we'll be fighting large groups of creatures for a while, so there should be soldiers and stuff to fight.) thanks for your responses. [/QUOTE]
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Help me tweak my first character (Human Fighter level 9)
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