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Help Me Tweak my Trillith
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<blockquote data-quote="Primitive Screwhead" data-source="post: 3620272" data-attributes="member: 20805"><p>IMC I had a similar problem, two of the players were unable to be there to accept the Indomidable's offer. Our next session has the final battle at the seela village. I have yet to decide if sucessful destruction of the Trillith will grant these two the boon as well.</p><p></p><p>I don't particularly going out of the way to keep the party on an even footing item-wize, figuring that will pan out eventually. Personally I would skip the additional encounter.. but then again, I am limited on game time as well.</p><p></p><p>Side note, without some additional help, your 4 PC's should get pretty close to slaughtered by Information. Not only is he a +4 CR encounter, His tail slap can quickly turn the battle into a TPK.</p><p></p><p>So.. helpfull options..</p><p></p><p> Depending on how the battle went with the rest of the party, perhaps a fragment of the Indomidable had been trapped by the Unicorn's/Clerics attempts to find a way to heal the burning Elves.. this piece inhabits a wolf-form, use the Indomidable with a -3 level adjust and wolf tactics.... as something interesting allow him to split into two.. with a combined hp pool and a -4 level adjust.</p><p></p><p> This would tie in with his undying concept, allow for a slightly reduced boon {strip some of the goodies off.. since its less of an encounter it should be less of a reward} but still retain the 'save the PC' aspect.... I would not include the 'cannot be checked...' part simply to make the party work on thier teamwork options to drag the 4 through the hurricane</p><p></p><p>But some people say I am mean <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3620272, member: 20805"] IMC I had a similar problem, two of the players were unable to be there to accept the Indomidable's offer. Our next session has the final battle at the seela village. I have yet to decide if sucessful destruction of the Trillith will grant these two the boon as well. I don't particularly going out of the way to keep the party on an even footing item-wize, figuring that will pan out eventually. Personally I would skip the additional encounter.. but then again, I am limited on game time as well. Side note, without some additional help, your 4 PC's should get pretty close to slaughtered by Information. Not only is he a +4 CR encounter, His tail slap can quickly turn the battle into a TPK. So.. helpfull options.. Depending on how the battle went with the rest of the party, perhaps a fragment of the Indomidable had been trapped by the Unicorn's/Clerics attempts to find a way to heal the burning Elves.. this piece inhabits a wolf-form, use the Indomidable with a -3 level adjust and wolf tactics.... as something interesting allow him to split into two.. with a combined hp pool and a -4 level adjust. This would tie in with his undying concept, allow for a slightly reduced boon {strip some of the goodies off.. since its less of an encounter it should be less of a reward} but still retain the 'save the PC' aspect.... I would not include the 'cannot be checked...' part simply to make the party work on thier teamwork options to drag the 4 through the hurricane But some people say I am mean :) [/QUOTE]
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