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Help Me "Tweak" the Hundred Years War and Black Death
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<blockquote data-quote="LostSoul" data-source="post: 2764495" data-attributes="member: 386"><p>I think that if you take the physics of the D&D world, you wouldn't see the fall of feudalism like you did in the real world. (Correct me if I'm wrong.) High-level people (or monsters) in D&D are too powerful to even be considered the same species as low-level people (except when it comes to looks & breeding). Your deadly disease is a cold for me. The poison that kills you gives me a rash.</p><p></p><p>Add magic, and things are out-of-this-world.</p><p></p><p>But let's forget about all of that, since what you want is early renaissance. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Obviously the plague is Evil and Magical in origin. Only the strongest magics could defeat it. (Maybe it is actually a demon or demon-prince that was bound (Called) to the material plane, with a 99 or 101 year limit on its reign of terror. It passed through people and spread like a plague. You could do something with the Wizard or Cleric who called it - a powerful lich perhaps.) </p><p></p><p>Undead roamed the land thanks to unscrupulous necromancers and local lords who need labourers to work their lands (skeletons and zombies, although they make poor workers). In time, they were destroyed, but some linger on in the backwater baronies.</p><p></p><p>Elves and Dwarves closed the doors to their kingdoms; and, isolated, they became easy prey for the Things that Lurk in the Dark Places of the World. Now, they are coming back into human(oid) society, leaving behind their old places and bringing treasures to the cities. (Like, you know, the printing press and those things.)</p><p></p><p>The organized religions of the world suffered greatly, since they were unable to stop the plague. People didn't think paying them tribute was a good idea any more, since they were crap at their main duty - healing the people. Now, some of them are clawing back power because they were needed to destroy the undead. I guess that would mean that the powerful religion is one of undead-smiting.</p><p></p><p>A few ideas there, hope you can get something useful out of it.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 2764495, member: 386"] I think that if you take the physics of the D&D world, you wouldn't see the fall of feudalism like you did in the real world. (Correct me if I'm wrong.) High-level people (or monsters) in D&D are too powerful to even be considered the same species as low-level people (except when it comes to looks & breeding). Your deadly disease is a cold for me. The poison that kills you gives me a rash. Add magic, and things are out-of-this-world. But let's forget about all of that, since what you want is early renaissance. ;) Obviously the plague is Evil and Magical in origin. Only the strongest magics could defeat it. (Maybe it is actually a demon or demon-prince that was bound (Called) to the material plane, with a 99 or 101 year limit on its reign of terror. It passed through people and spread like a plague. You could do something with the Wizard or Cleric who called it - a powerful lich perhaps.) Undead roamed the land thanks to unscrupulous necromancers and local lords who need labourers to work their lands (skeletons and zombies, although they make poor workers). In time, they were destroyed, but some linger on in the backwater baronies. Elves and Dwarves closed the doors to their kingdoms; and, isolated, they became easy prey for the Things that Lurk in the Dark Places of the World. Now, they are coming back into human(oid) society, leaving behind their old places and bringing treasures to the cities. (Like, you know, the printing press and those things.) The organized religions of the world suffered greatly, since they were unable to stop the plague. People didn't think paying them tribute was a good idea any more, since they were crap at their main duty - healing the people. Now, some of them are clawing back power because they were needed to destroy the undead. I guess that would mean that the powerful religion is one of undead-smiting. A few ideas there, hope you can get something useful out of it. [/QUOTE]
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