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Help me twink out an Archmage
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<blockquote data-quote="DM_Matt" data-source="post: 1570683" data-attributes="member: 1213"><p>My PCs are about to encounter a foremr half-fiend/human Silverwraith Archmage, and I am seeking help in minmaxing it. Any WOTC source is allowed. All non-core material is described in the preliminary description. Also, the following 2 house rules are in effect: This is a non-FR campaign, but this NPC can take Initiate feats and add the spells to her Aracne casting list instead of divine. Furthermore, she has taken a feat called Reactive Absorption, which is just like Reactive Counterspell except it modifies the Silverwraith's spell absorbing ability instead. </p><p></p><p>Here is what I have so far:</p><p></p><p>Silverwraith Half-Fiend Cleric1/Wiz5/Dweomerkeeper10/Archmage2 (CR21)</p><p>(Incorporeal, Outsider, Undead)</p><p></p><p>Str -- </p><p>Dex 26 (16+6rac+4item)</p><p>Con --</p><p>Int 34 (18+4level+6ech+2rac+4rac)</p><p>Wis 18 (14+4enh)</p><p>Cha 24 (16+2rac+2rac+4item)</p><p></p><p>HP: 24d12 =144</p><p>AC: 48 (10+8dex+11defl+4arm+10comp+1bt+4shield)</p><p>Speed: Fly 30 (P)</p><p>Init: +12</p><p></p><p>Saves: </p><p>Fort: --</p><p>Ref: +13 (+4 v Fire, +3vSpells)</p><p>Will: +20</p><p></p><p>Feats: Scribe Scroll, Imp Init, Reactive Absorption, Extend Spell, Bloodline of Fire, Initiate of Mystra, Initiate of Bane, Extra Turning, Empower Spell, Quicken Spell, Divine Metamagic, </p><p>SA: Magic Absorption (can absorb 1spell/round, but it costs an action, return fire as a free action for d6/Level absorbed dam, will half), Incoroporeal (50% miss), Undead Traits, 60 Darkvision, Immune to cold, polymorph, electricity, mind, poison. Acid Res 10, Fire Res 10, Turn Res +4. Tatoos: +1caster level, +2saves), Su Spell 4/day, Arcane Sight, Spell Mantle (5 spells spont cast), Dweomerkeeper Imp Metamag (-1 extra level, min 1, on all metamags), DR 10/Magic, SR 28, Touch 3d8+10 negative energy</p><p></p><p>Domains: Spell, Time</p><p>Spells: 4/7/7/6/6/6/6/4/3/2 and Cl 4/4/3</p><p>DC: 22+SL</p><p>Turning: 13/day (for use in metamaging…each turning attempt spent replaces an extra level) </p><p></p><p>(X) Denotes spells cast before a showdown.</p><p></p><p>0</p><p>1 Mage Armor(X), Shield(X) Obscuring Mist, Exp Retreat(X), Ray of Enf (-1d6-6), Comp Lang, 1 more</p><p>2 Spell Shield(X), Blindsight (30, 1min/L)(X),Hold Person, False Life(+15hp)(X), Mirror Image, Glitterdust, 1 more</p><p>3 Displacement(X), Mystic Lash (4d6+7 +1r stun if failed save, attacks on own after hitting someone once, 1r/level), 4more</p><p>4 Imp Invis(X), Solid Fog, Emp FB (15d6), Confusion 2more</p><p>5 Spell Phylactery(contingency to activate a scroll), Battletide (+1atk, +1ac, Quickened L5, -2 on enemies)(X), Fleshsliver(1r stun, 18d6 +1d4+2 naus on failed save), True Seeing (X), Wall of Force, 1 more</p><p>6 [Mastery of Shaping] Spellmantle (heal from Dispel Magic, Hammer, Diamond Spray, one more) Disintegrate, 3 more</p><p>7 Holy Star, Forcecage, Mass Hold Person, Reverse Gravity</p><p>8 [Mastery of Elements], Scintilling Pattern, Moment of Prescience (X, +18 to one roll)</p><p>9 Wail of the Banshee, Disjunction</p><p></p><p>5 Spont in spellmantle: </p><p>Scorching Ray (usually cast free emp as L2 with DM and IM, 18d6)</p><p>Firebrand (usually cast free emp as L5 with DM and IM, 23d6)</p><p>Greater Dispel (usually cast free emp as L5 with DM and IM, +27)</p><p>Acid Storm (usually cast free emp as L6 with DM and IM, 23d8)</p><p>Anti-Magic Shell</p><p></p><p>Spell-like Abilities (DC 17+SL):</p><p>Darkness 3/day, Desecrate, Unholy blight, Poison 3/day, Contagion, Blasphemy, Unholy aura 3/day, Unhallow, Horrid wilting, Summon monster IX (fiends only)</p><p></p><p>Items: ???</p><p></p><p>Skills: ???</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 1570683, member: 1213"] My PCs are about to encounter a foremr half-fiend/human Silverwraith Archmage, and I am seeking help in minmaxing it. Any WOTC source is allowed. All non-core material is described in the preliminary description. Also, the following 2 house rules are in effect: This is a non-FR campaign, but this NPC can take Initiate feats and add the spells to her Aracne casting list instead of divine. Furthermore, she has taken a feat called Reactive Absorption, which is just like Reactive Counterspell except it modifies the Silverwraith's spell absorbing ability instead. Here is what I have so far: Silverwraith Half-Fiend Cleric1/Wiz5/Dweomerkeeper10/Archmage2 (CR21) (Incorporeal, Outsider, Undead) Str -- Dex 26 (16+6rac+4item) Con -- Int 34 (18+4level+6ech+2rac+4rac) Wis 18 (14+4enh) Cha 24 (16+2rac+2rac+4item) HP: 24d12 =144 AC: 48 (10+8dex+11defl+4arm+10comp+1bt+4shield) Speed: Fly 30 (P) Init: +12 Saves: Fort: -- Ref: +13 (+4 v Fire, +3vSpells) Will: +20 Feats: Scribe Scroll, Imp Init, Reactive Absorption, Extend Spell, Bloodline of Fire, Initiate of Mystra, Initiate of Bane, Extra Turning, Empower Spell, Quicken Spell, Divine Metamagic, SA: Magic Absorption (can absorb 1spell/round, but it costs an action, return fire as a free action for d6/Level absorbed dam, will half), Incoroporeal (50% miss), Undead Traits, 60 Darkvision, Immune to cold, polymorph, electricity, mind, poison. Acid Res 10, Fire Res 10, Turn Res +4. Tatoos: +1caster level, +2saves), Su Spell 4/day, Arcane Sight, Spell Mantle (5 spells spont cast), Dweomerkeeper Imp Metamag (-1 extra level, min 1, on all metamags), DR 10/Magic, SR 28, Touch 3d8+10 negative energy Domains: Spell, Time Spells: 4/7/7/6/6/6/6/4/3/2 and Cl 4/4/3 DC: 22+SL Turning: 13/day (for use in metamaging…each turning attempt spent replaces an extra level) (X) Denotes spells cast before a showdown. 0 1 Mage Armor(X), Shield(X) Obscuring Mist, Exp Retreat(X), Ray of Enf (-1d6-6), Comp Lang, 1 more 2 Spell Shield(X), Blindsight (30, 1min/L)(X),Hold Person, False Life(+15hp)(X), Mirror Image, Glitterdust, 1 more 3 Displacement(X), Mystic Lash (4d6+7 +1r stun if failed save, attacks on own after hitting someone once, 1r/level), 4more 4 Imp Invis(X), Solid Fog, Emp FB (15d6), Confusion 2more 5 Spell Phylactery(contingency to activate a scroll), Battletide (+1atk, +1ac, Quickened L5, -2 on enemies)(X), Fleshsliver(1r stun, 18d6 +1d4+2 naus on failed save), True Seeing (X), Wall of Force, 1 more 6 [Mastery of Shaping] Spellmantle (heal from Dispel Magic, Hammer, Diamond Spray, one more) Disintegrate, 3 more 7 Holy Star, Forcecage, Mass Hold Person, Reverse Gravity 8 [Mastery of Elements], Scintilling Pattern, Moment of Prescience (X, +18 to one roll) 9 Wail of the Banshee, Disjunction 5 Spont in spellmantle: Scorching Ray (usually cast free emp as L2 with DM and IM, 18d6) Firebrand (usually cast free emp as L5 with DM and IM, 23d6) Greater Dispel (usually cast free emp as L5 with DM and IM, +27) Acid Storm (usually cast free emp as L6 with DM and IM, 23d8) Anti-Magic Shell Spell-like Abilities (DC 17+SL): Darkness 3/day, Desecrate, Unholy blight, Poison 3/day, Contagion, Blasphemy, Unholy aura 3/day, Unhallow, Horrid wilting, Summon monster IX (fiends only) Items: ??? Skills: ??? [/QUOTE]
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