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Help me understand & find the fun in OC/neo-trad play...
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<blockquote data-quote="Shardstone" data-source="post: 9356083" data-attributes="member: 6807784"><p>You completely misunderstood my post. My post is saying exactly what you said. However, roleplaying is playing a ROLE. It can be pawn-stance and your role is as the player trying to beat the dungeon, or as an OSR character who is just a dude trying to get rich, or as a hero trying to save their kingdom.</p><p></p><p>You push the story by giving your players interesting hooks to choose from, asking them what they're interested in pursuing and how, and then making them face the consequences of those actions. Neotrad doesn't create a pre-written story; it creates a scenario that the players are getting involved with. No true Neotrad GM is out here plotting out every detail. It's remarkably similar to your style of gaming, where we just create interesting stuff to interact with and then see what happens when we throw it at our players.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 9356083, member: 6807784"] You completely misunderstood my post. My post is saying exactly what you said. However, roleplaying is playing a ROLE. It can be pawn-stance and your role is as the player trying to beat the dungeon, or as an OSR character who is just a dude trying to get rich, or as a hero trying to save their kingdom. You push the story by giving your players interesting hooks to choose from, asking them what they're interested in pursuing and how, and then making them face the consequences of those actions. Neotrad doesn't create a pre-written story; it creates a scenario that the players are getting involved with. No true Neotrad GM is out here plotting out every detail. It's remarkably similar to your style of gaming, where we just create interesting stuff to interact with and then see what happens when we throw it at our players. [/QUOTE]
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