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Help me understand & find the fun in OC/neo-trad play...
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<blockquote data-quote="bloodtide" data-source="post: 9356798" data-attributes="member: 6684958"><p>Given the definitions, I can tell where to find the fun in the neo traid game.</p><p></p><p>The other types of play....but more so Triad....players don't do much in the game except play their character. They are in their view "just a player"</p><p></p><p>And this is a huge let down for a person who watches the ton of media from the last 50 years or so that has an overwhelming focus on "The Chosen One". The countless stories where some Normal Person....is, in fact, The Chosen One. This all has the message that the reader/watcher themselves could be a hidden Chosen One. Someday you will discover you are emperor of the galaxy. The list is long but Star Wars did it twice, Luke and Rae; The Matrix with Neo, Harry Potter and really going all the way back to "King of the World" Arragon.</p><p></p><p>The icing on the cake are the adventure video games. Most plots have the video game player as "The Chosen One". </p><p></p><p>So, when this type of person sits down to play a RPG, they very often want to play a "Chosen One Character". This is the OC side.</p><p></p><p>The neo triad side comes back as they also want to be the DM....well...at least have all the power of the DM, but none of the work or hard stuff. This might also go the route of saying "the DM is just a player" and "everyone is an equal player". A great many DMs wholly embrace this and will gladly say so.</p><p></p><p>For a lot of Neo Triad games...."nobody" wants to DM...everyone wants to play. So one person will agree to "be DM" for a bit. And part of the agreement is each of the players does some of the work of the RPG, to make the DMs job easy. The DM, in turn, agree to do whatever the players want....and gets the agreement for the future for when they switch DMing with another, that they get to do whatever they want too.</p><p></p><p>So, fun all around. The DM has to do very little work like world building, plot making or storytelling. Each player will do their part of making the world. The DM just needs to follow whatever each player tells them to do. Then after a short time that adventure will be over, and someone else will DM the next adventure. And repeat. Everyone gets exactly what they want, so everyone has fun.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9356798, member: 6684958"] Given the definitions, I can tell where to find the fun in the neo traid game. The other types of play....but more so Triad....players don't do much in the game except play their character. They are in their view "just a player" And this is a huge let down for a person who watches the ton of media from the last 50 years or so that has an overwhelming focus on "The Chosen One". The countless stories where some Normal Person....is, in fact, The Chosen One. This all has the message that the reader/watcher themselves could be a hidden Chosen One. Someday you will discover you are emperor of the galaxy. The list is long but Star Wars did it twice, Luke and Rae; The Matrix with Neo, Harry Potter and really going all the way back to "King of the World" Arragon. The icing on the cake are the adventure video games. Most plots have the video game player as "The Chosen One". So, when this type of person sits down to play a RPG, they very often want to play a "Chosen One Character". This is the OC side. The neo triad side comes back as they also want to be the DM....well...at least have all the power of the DM, but none of the work or hard stuff. This might also go the route of saying "the DM is just a player" and "everyone is an equal player". A great many DMs wholly embrace this and will gladly say so. For a lot of Neo Triad games...."nobody" wants to DM...everyone wants to play. So one person will agree to "be DM" for a bit. And part of the agreement is each of the players does some of the work of the RPG, to make the DMs job easy. The DM, in turn, agree to do whatever the players want....and gets the agreement for the future for when they switch DMing with another, that they get to do whatever they want too. So, fun all around. The DM has to do very little work like world building, plot making or storytelling. Each player will do their part of making the world. The DM just needs to follow whatever each player tells them to do. Then after a short time that adventure will be over, and someone else will DM the next adventure. And repeat. Everyone gets exactly what they want, so everyone has fun. [/QUOTE]
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