Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Help me understand & find the fun in OC/neo-trad play...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bloodtide" data-source="post: 9357017" data-attributes="member: 6684958"><p>Well, a pre planned story is more Triad.</p><p></p><p>But the "whos" story is a fair point. Neo Triad, is the story is Everyone's...all the players. Even more so the idea is to have "no story" and just let it emerge out of thin air. </p><p></p><p></p><p>I run into this often too. The vast majority of players don't want a challenge or a struggle...they just want the "win". At best they want that cinematic style. "Oh no The Death Star will blow up the Rebel Planet in five minutes....gosh, sure hope the Rebel's can blow up the Death Star first....." </p><p></p><p> </p><p></p><p>It's hard to put those into boxes or give them labels. </p><p></p><p>A lot of DMs like low power...low magic games, and they can be of any type or style. And DMs like me love high power and high magic games, but I'm only the middle Triad. And PC longevity can depend on a lot. Lots of DMs refuse to do random character death, and some few of us do. And scale can mean anything.</p><p></p><p></p><p>I use so few words and fewer adjectives and my writing still "sounds" some way. Ah the curse of being a wordsmith. </p><p></p><p>Backstory is a good place to start. The default neo triad game the DM wants each player to have a detailed backstory to connect the character to the game world. The DM hopes that having each player have a backstory woven into the events of the game will make the players pay attention and give them motivation and make them engage in the game. The DM can just add something from a backstory and hope the player will jump right on it, as they "have to" as it's part of their character's story. So here, Backstory is a tool to promote good game play and role playing.</p><p></p><p>Triad: The default triad game DM wants a backstory to explain the character in detail. Who is the character, why do they think what they think and who are they? This is the deep role playing character analysis. The DM wants a backstory to be the blueprint for deep role playing of the character. But the DM does not really want hooks, threads or open ended things. The DM plans to use little or none of any backstory. The players will pay attention, have motivation to play and engage in game play...because they want too. The DM can add things from the backstory for the player to role play off as they deeply role play their character. So here the Backstory just adds to the deep role playing.</p><p></p><p>Neo Triad is Luke Skywalker, Harry Potter, or Neo from the Matrix. </p><p>Triad is Captain America(MCU), Jhon Mclaine(Die Hard), or the typical Clint Eastwood character from the 70/80, with Dirty Harry and Philo Betto standing out.</p><p></p><p>The focus is simple enough. The default neo triad DM wants the focus to be on the players goals. They want the game to be what the players want, and as much as the players want. </p><p></p><p>The default triad game adventure is the focus.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9357017, member: 6684958"] Well, a pre planned story is more Triad. But the "whos" story is a fair point. Neo Triad, is the story is Everyone's...all the players. Even more so the idea is to have "no story" and just let it emerge out of thin air. I run into this often too. The vast majority of players don't want a challenge or a struggle...they just want the "win". At best they want that cinematic style. "Oh no The Death Star will blow up the Rebel Planet in five minutes....gosh, sure hope the Rebel's can blow up the Death Star first....." It's hard to put those into boxes or give them labels. A lot of DMs like low power...low magic games, and they can be of any type or style. And DMs like me love high power and high magic games, but I'm only the middle Triad. And PC longevity can depend on a lot. Lots of DMs refuse to do random character death, and some few of us do. And scale can mean anything. I use so few words and fewer adjectives and my writing still "sounds" some way. Ah the curse of being a wordsmith. Backstory is a good place to start. The default neo triad game the DM wants each player to have a detailed backstory to connect the character to the game world. The DM hopes that having each player have a backstory woven into the events of the game will make the players pay attention and give them motivation and make them engage in the game. The DM can just add something from a backstory and hope the player will jump right on it, as they "have to" as it's part of their character's story. So here, Backstory is a tool to promote good game play and role playing. Triad: The default triad game DM wants a backstory to explain the character in detail. Who is the character, why do they think what they think and who are they? This is the deep role playing character analysis. The DM wants a backstory to be the blueprint for deep role playing of the character. But the DM does not really want hooks, threads or open ended things. The DM plans to use little or none of any backstory. The players will pay attention, have motivation to play and engage in game play...because they want too. The DM can add things from the backstory for the player to role play off as they deeply role play their character. So here the Backstory just adds to the deep role playing. Neo Triad is Luke Skywalker, Harry Potter, or Neo from the Matrix. Triad is Captain America(MCU), Jhon Mclaine(Die Hard), or the typical Clint Eastwood character from the 70/80, with Dirty Harry and Philo Betto standing out. The focus is simple enough. The default neo triad DM wants the focus to be on the players goals. They want the game to be what the players want, and as much as the players want. The default triad game adventure is the focus. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help me understand & find the fun in OC/neo-trad play...
Top