Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Help me understand & find the fun in OC/neo-trad play...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aldarc" data-source="post: 9357319" data-attributes="member: 5142"><p>I would say that my partner probably falls into the Trad or Neo-Trad camp. They came from Star Wars fandom, particularly the Star Wars: The Old Republic MMORPG. They didn't RP, but they drew fan art, wrote fan fic, and was active on Tumblr in this community. IME, I think that this shapes their approach to TTRPGs. </p><p></p><p></p><p></p><p>I agree with [USER=6790260]@EzekielRaiden[/USER]'s point, but (1) I do think that the author should have provided explanation, and (2) I don't think that the author is entirely correct. </p><p></p><p>Actually mention of Rule Zero is absent in a lot more tabletop games than I think many people realize. There is certainly an admission that from some authors/designers that they have no control over what you or your group do with the game at your table, but that's not really Rule Zero. </p><p></p><p>For example, I can't recall ever reading about Rule Zero in any of Free League's games. Fate doesn't really have a Rule Zero. (It does have a Silver Rule.) Fabula Ultima does not have a Rule Zero. There is an explicit expectation with both of these games that changes or occasions when ignoring the rules are decided collectively by the players at the table (e.g., Fate's <a href="https://fate-srd.com/fate-core/what-do-during-play#the-silver-rule" target="_blank">Silver Rule</a>). Likewise, there is also an expectation that you should try to play many of these games as written first before making changes. </p><p></p><p>Now, there are some games that don't have Rule Zero, but the spirit of it is still there. This is where I would disagree with the author of the article with their whole "No Rule Zero" bit, as some of the games they do list as Neo-Trad either have a Rule Zero or the aforementioned applies. </p><p></p><p>For example, Vampire: the Masquerade and Numenera are both mentioned as Neo-Trad games. However, Vampire: the Masquerade's Golden Rule ("there are no rules") arguably became the most influential view for Rule Zero. Numenera doesn't formally have a Rule Zero; however, as per Rob Donoghue (Fate), <a href="https://walkingmind.evilhat.com/2013/08/09/numenera-using-the-rules/" target="_blank">"This is without question a Rule Zero game."</a></p></blockquote><p></p>
[QUOTE="Aldarc, post: 9357319, member: 5142"] I would say that my partner probably falls into the Trad or Neo-Trad camp. They came from Star Wars fandom, particularly the Star Wars: The Old Republic MMORPG. They didn't RP, but they drew fan art, wrote fan fic, and was active on Tumblr in this community. IME, I think that this shapes their approach to TTRPGs. I agree with [USER=6790260]@EzekielRaiden[/USER]'s point, but (1) I do think that the author should have provided explanation, and (2) I don't think that the author is entirely correct. Actually mention of Rule Zero is absent in a lot more tabletop games than I think many people realize. There is certainly an admission that from some authors/designers that they have no control over what you or your group do with the game at your table, but that's not really Rule Zero. For example, I can't recall ever reading about Rule Zero in any of Free League's games. Fate doesn't really have a Rule Zero. (It does have a Silver Rule.) Fabula Ultima does not have a Rule Zero. There is an explicit expectation with both of these games that changes or occasions when ignoring the rules are decided collectively by the players at the table (e.g., Fate's [URL='https://fate-srd.com/fate-core/what-do-during-play#the-silver-rule']Silver Rule[/URL]). Likewise, there is also an expectation that you should try to play many of these games as written first before making changes. Now, there are some games that don't have Rule Zero, but the spirit of it is still there. This is where I would disagree with the author of the article with their whole "No Rule Zero" bit, as some of the games they do list as Neo-Trad either have a Rule Zero or the aforementioned applies. For example, Vampire: the Masquerade and Numenera are both mentioned as Neo-Trad games. However, Vampire: the Masquerade's Golden Rule ("there are no rules") arguably became the most influential view for Rule Zero. Numenera doesn't formally have a Rule Zero; however, as per Rob Donoghue (Fate), [URL='https://walkingmind.evilhat.com/2013/08/09/numenera-using-the-rules/']"This is without question a Rule Zero game."[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help me understand & find the fun in OC/neo-trad play...
Top