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Help me understand OSRIC
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<blockquote data-quote="Obryn" data-source="post: 4848076" data-attributes="member: 11821"><p>OSRIC is an AD&D clone. If you're looking for OD&D, Swords & Wizardry was probably what you were looking for. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Both are essentially stand-alone - their purpose is to make the older editions "living" game systems, complete with supplements and a still-in-print rulebook.</p><p></p><p>I've been running an AD&D/OSRIC game for a few months now, in theory once a month. It's extremely faithful to 1e, and I'd say you can mix & match the two freely. It's missing a few things - some monsters and magic items, particularly - but it's an excellent work. I use it as my primary rules reference during play.</p><p></p><p>With that said, there are still some bugs. There's no guidance on what the reverse of Remove Fear does, and flaming oil damage is nowhere to be found. But overall, it's excellent and I was happy to make the purchase. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So yeah, any of the vast wealth of 1e modules will work with OSRIC without conversion. You should be able to use 2e modules with little difficulty as well, should you wish to do so.</p><p></p><p>Now, if it doesn't explain saving throws anywhere, that's kinda weird. Not surprising - it's exactly the kind of thing a 1e veteran might overlook - but it's definitely an oversight. Basically, saves are just rolled when a spell or ability says to do so. You want to roll the number listed or higher. Just think of it as the DC of the saving throw. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT: As far as resources go, I've found the downloads on dragonsfoot to be outstanding. The character sheet is very usable, and it's a good assortment of information. I don't much care for the forums there - but it's a great resource to people who play 1e.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4848076, member: 11821"] OSRIC is an AD&D clone. If you're looking for OD&D, Swords & Wizardry was probably what you were looking for. :) Both are essentially stand-alone - their purpose is to make the older editions "living" game systems, complete with supplements and a still-in-print rulebook. I've been running an AD&D/OSRIC game for a few months now, in theory once a month. It's extremely faithful to 1e, and I'd say you can mix & match the two freely. It's missing a few things - some monsters and magic items, particularly - but it's an excellent work. I use it as my primary rules reference during play. With that said, there are still some bugs. There's no guidance on what the reverse of Remove Fear does, and flaming oil damage is nowhere to be found. But overall, it's excellent and I was happy to make the purchase. :) So yeah, any of the vast wealth of 1e modules will work with OSRIC without conversion. You should be able to use 2e modules with little difficulty as well, should you wish to do so. Now, if it doesn't explain saving throws anywhere, that's kinda weird. Not surprising - it's exactly the kind of thing a 1e veteran might overlook - but it's definitely an oversight. Basically, saves are just rolled when a spell or ability says to do so. You want to roll the number listed or higher. Just think of it as the DC of the saving throw. :) EDIT: As far as resources go, I've found the downloads on dragonsfoot to be outstanding. The character sheet is very usable, and it's a good assortment of information. I don't much care for the forums there - but it's a great resource to people who play 1e. -O [/QUOTE]
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