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Help Me Understand the GURPS Design Perspective
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<blockquote data-quote="uzirath" data-source="post: 7847209" data-attributes="member: 8495"><p>Yeah, I'm not a huge fan of that either, yet GURPS has been my go-to system since discovering it 25 years ago. So although the "universal" thing is definitely part of the design philosophy, it's not the only element that makes GURPS appealing. </p><p></p><p></p><p></p><p>This seems like a GM issue to me. I've encountered the same thing with D&D wizards or clerics overwhelmed by all the spell options. What would happen if you asked your GM or the other players in your group, "What armor do you think I should be wearing?" Or, if that seems to break table culture, you could do it in-character. If your character has a high IQ or relevant skills, you could make a skill check yourself. Barring that, you can seek out an NPC, "I ask General Awesome to recommend a new suit of armor for me to pick up at the commissary."</p><p></p><p>As a GM, I field questions like that all the time, whether in-character or not. I encourage them. I want people to be having fun, and if "poring over GURPS Ultratech" isn't their cup of tea, then I hope they never touch it.</p></blockquote><p></p>
[QUOTE="uzirath, post: 7847209, member: 8495"] Yeah, I'm not a huge fan of that either, yet GURPS has been my go-to system since discovering it 25 years ago. So although the "universal" thing is definitely part of the design philosophy, it's not the only element that makes GURPS appealing. This seems like a GM issue to me. I've encountered the same thing with D&D wizards or clerics overwhelmed by all the spell options. What would happen if you asked your GM or the other players in your group, "What armor do you think I should be wearing?" Or, if that seems to break table culture, you could do it in-character. If your character has a high IQ or relevant skills, you could make a skill check yourself. Barring that, you can seek out an NPC, "I ask General Awesome to recommend a new suit of armor for me to pick up at the commissary." As a GM, I field questions like that all the time, whether in-character or not. I encourage them. I want people to be having fun, and if "poring over GURPS Ultratech" isn't their cup of tea, then I hope they never touch it. [/QUOTE]
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