Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Help Me Understand the GURPS Design Perspective
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 7847363" data-attributes="member: 3400"><p>Um, no. Not really. </p><p>There are plenty of examples in the comics of Batman being completely unable to stop Superman from doing what Superman wants to do. None of his "greatest analytical mind" and wealth can do anything about it... except when the author wants it to.</p><p></p><p>The reason that we don't have Superman wiping the floor with Batman whenever he wants to, or some random Krypton survivor/Daxamite doing the same after bathing under a yellow sun for a while, is because it wouldn't be genre appropriate* to just haul off and do that kind of thing. And that's pretty much plot armor.</p><p></p><p>My take on why Marvel Heroic Roleplaying didn't catch the same kind of mindshare as earlier versions of superhero games based on the same licensing is because people <strong>want</strong> more simulative, action-resolution games than Cortex provides.</p><p></p><p>*Except in specific genre-subverting examples ranging from The Watchmen to The Boys in which the heroes act in ways that are contrary to the superhero genre</p></blockquote><p></p>
[QUOTE="billd91, post: 7847363, member: 3400"] Um, no. Not really. There are plenty of examples in the comics of Batman being completely unable to stop Superman from doing what Superman wants to do. None of his "greatest analytical mind" and wealth can do anything about it... except when the author wants it to. The reason that we don't have Superman wiping the floor with Batman whenever he wants to, or some random Krypton survivor/Daxamite doing the same after bathing under a yellow sun for a while, is because it wouldn't be genre appropriate* to just haul off and do that kind of thing. And that's pretty much plot armor. My take on why Marvel Heroic Roleplaying didn't catch the same kind of mindshare as earlier versions of superhero games based on the same licensing is because people [b]want[/b] more simulative, action-resolution games than Cortex provides. *Except in specific genre-subverting examples ranging from The Watchmen to The Boys in which the heroes act in ways that are contrary to the superhero genre [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help Me Understand the GURPS Design Perspective
Top