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Help me understand the paladin.
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<blockquote data-quote="Tony Vargas" data-source="post: 4628996" data-attributes="member: 996"><p>The paladin and fighter are subtly different in how they perform the defender role.</p><p></p><p>The fighter's mark and the paladin's mark both give the generic -2 penalty to attack anyone else. The fighter's mark can also do damage, but only to an adjacent target and only once/round (since it's an immediate reaction). The Paladin's mark can also do damage - not as much, but it's automatic, and the paladin doesn't have to be adjacent.</p><p></p><p>The fighter is thus 'sticky,' since it's hard for enemies to get away from him; while the Paladin is better at 'peeling' an enemy off an ally - he doesn't have to engage the enemy, just mark him and make a ranged attack, or, alternately, mark, attack, and step away. The two play differently.</p><p></p><p>The fighter can get multiple marks, so is better vs several melee foes (solderis, brutes, skirmishers), while the paladin is better vs high-importance individuals (elites, controllers, artillery, lurkers). </p><p></p><p>The other significant difference between the fighter and paladin is thier secondary roles. The fighter has some strikerish damage potential, while the paladin has some suplementary leader-like powers (lay on hands, most obviously). That also calls for a different style of play.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 4628996, member: 996"] The paladin and fighter are subtly different in how they perform the defender role. The fighter's mark and the paladin's mark both give the generic -2 penalty to attack anyone else. The fighter's mark can also do damage, but only to an adjacent target and only once/round (since it's an immediate reaction). The Paladin's mark can also do damage - not as much, but it's automatic, and the paladin doesn't have to be adjacent. The fighter is thus 'sticky,' since it's hard for enemies to get away from him; while the Paladin is better at 'peeling' an enemy off an ally - he doesn't have to engage the enemy, just mark him and make a ranged attack, or, alternately, mark, attack, and step away. The two play differently. The fighter can get multiple marks, so is better vs several melee foes (solderis, brutes, skirmishers), while the paladin is better vs high-importance individuals (elites, controllers, artillery, lurkers). The other significant difference between the fighter and paladin is thier secondary roles. The fighter has some strikerish damage potential, while the paladin has some suplementary leader-like powers (lay on hands, most obviously). That also calls for a different style of play. [/QUOTE]
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Help me understand the paladin.
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