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Help me Understand Timlessness on the Astral Plane
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<blockquote data-quote="Eligius" data-source="post: 5707805" data-attributes="member: 6680178"><p><strong>Astral Plane</strong></p><p></p><p> The Astral Plane is the plane of thought, memory, and psychic energy; it is where <a href="http://en.wikipedia.org/wiki/Deity" target="_blank">gods</a> go when they die or are forgotten (or, most likely, both). It is a barren place with only rare bits of solid matter. The Astral Plane is unique in that it is <a href="http://en.wikipedia.org/wiki/Infinitesimal" target="_blank">infinitesimal</a> instead of infinite; there is no space or time here, though both catch up with you when you leave. The <a href="http://en.wikipedia.org/wiki/Soul" target="_blank">souls</a> of the newly dead from the <a href="http://en.wikipedia.org/wiki/Prime_Material_Plane" target="_blank">Prime Material Plane</a> pass through here on their way to the <a href="http://en.wikipedia.org/wiki/Afterlife" target="_blank">afterlife</a> or <a href="http://en.wikipedia.org/wiki/Outer_Plane" target="_blank">Outer Planes</a>.</p><p> The most common feature of the Astral Plane is the <a href="http://en.wikipedia.org/wiki/Silver" target="_blank">silver</a> cords of travelers using an <em>astral projection</em> spell. These cords are the lifelines that keep travelers of the plane from becoming lost, stretching all the way back to the traveler's point of origin.</p><p> A <em>god-isle</em> is the immense <a href="http://en.wikipedia.org/wiki/Petrification" target="_blank">petrified</a> remains of a <a href="http://en.wikipedia.org/wiki/Dead_god_%28Dungeons_%26_Dragons%29" target="_blank">dead god</a> that float on the Astral Plane, where <a href="http://en.wikipedia.org/wiki/Githyanki" target="_blank">githyanki</a> and others often mine them for minerals and build communities on their stony surfaces. <a href="http://en.wikipedia.org/wiki/Tu%27narath" target="_blank">Tu'narath</a>, the capital city of the githyanki, is built on the petrified corpse of a dead god known only as "The One in the Void." God-isles often have unusual effects on those nearby, including causing strange <a href="http://en.wikipedia.org/wiki/Dream" target="_blank">dreams</a> of things that happened to the god when it was alive. God-isles are also the only locations on the Astral Plane that are known to possess <a href="http://en.wikipedia.org/wiki/Gravity" target="_blank">gravity</a> or normal time flows.</p><p></p><p></p><p></p><p></p><p><strong>"there is no space or time here, though both catch up with you when you leave." </strong></p><p>It most likely means that you exit the place at the same age you entered but then the amount of time spent there later.</p><p>OR it means you instantly age as much as you spent time on that plane... Which means you can be 20 forever, and then instantly become dust when you leave.</p><p> - please ask your DM about this first.</p><p></p><p></p><p></p><p>I do know Githyanki age, and from the text it says there are isles floating in the plane with normal timeflow. (and side-effects). This suggests aging comes to a full stop when you are not close to such an isle. It also means you can age when you are close to them. </p><p></p><p>If you bring all the tools and materials to the Astral Plane you can probably make an item, as time catches up when you leave it means that, in the end, you still spend as much time as normal.</p><p></p><p></p><p>Again, do ask your DM about all this. I am sure somewhere in the DMG is a bit about the timelessness of the Astral Plane to prevent abuse.</p></blockquote><p></p>
[QUOTE="Eligius, post: 5707805, member: 6680178"] [B]Astral Plane[/B] The Astral Plane is the plane of thought, memory, and psychic energy; it is where [URL="http://en.wikipedia.org/wiki/Deity"]gods[/URL] go when they die or are forgotten (or, most likely, both). It is a barren place with only rare bits of solid matter. The Astral Plane is unique in that it is [URL="http://en.wikipedia.org/wiki/Infinitesimal"]infinitesimal[/URL] instead of infinite; there is no space or time here, though both catch up with you when you leave. The [URL="http://en.wikipedia.org/wiki/Soul"]souls[/URL] of the newly dead from the [URL="http://en.wikipedia.org/wiki/Prime_Material_Plane"]Prime Material Plane[/URL] pass through here on their way to the [URL="http://en.wikipedia.org/wiki/Afterlife"]afterlife[/URL] or [URL="http://en.wikipedia.org/wiki/Outer_Plane"]Outer Planes[/URL]. The most common feature of the Astral Plane is the [URL="http://en.wikipedia.org/wiki/Silver"]silver[/URL] cords of travelers using an [I]astral projection[/I] spell. These cords are the lifelines that keep travelers of the plane from becoming lost, stretching all the way back to the traveler's point of origin. A [I]god-isle[/I] is the immense [URL="http://en.wikipedia.org/wiki/Petrification"]petrified[/URL] remains of a [URL="http://en.wikipedia.org/wiki/Dead_god_%28Dungeons_%26_Dragons%29"]dead god[/URL] that float on the Astral Plane, where [URL="http://en.wikipedia.org/wiki/Githyanki"]githyanki[/URL] and others often mine them for minerals and build communities on their stony surfaces. [URL="http://en.wikipedia.org/wiki/Tu%27narath"]Tu'narath[/URL], the capital city of the githyanki, is built on the petrified corpse of a dead god known only as "The One in the Void." God-isles often have unusual effects on those nearby, including causing strange [URL="http://en.wikipedia.org/wiki/Dream"]dreams[/URL] of things that happened to the god when it was alive. God-isles are also the only locations on the Astral Plane that are known to possess [URL="http://en.wikipedia.org/wiki/Gravity"]gravity[/URL] or normal time flows. [B]"there is no space or time here, though both catch up with you when you leave." [/B] It most likely means that you exit the place at the same age you entered but then the amount of time spent there later. OR it means you instantly age as much as you spent time on that plane... Which means you can be 20 forever, and then instantly become dust when you leave. - please ask your DM about this first. I do know Githyanki age, and from the text it says there are isles floating in the plane with normal timeflow. (and side-effects). This suggests aging comes to a full stop when you are not close to such an isle. It also means you can age when you are close to them. If you bring all the tools and materials to the Astral Plane you can probably make an item, as time catches up when you leave it means that, in the end, you still spend as much time as normal. Again, do ask your DM about all this. I am sure somewhere in the DMG is a bit about the timelessness of the Astral Plane to prevent abuse. [/QUOTE]
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