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Help me use grab in combat. **My group dont read pls**
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<blockquote data-quote="Goumindong" data-source="post: 4777631" data-attributes="member: 70874"><p>The monster does not occupy the same space.</p><p></p><p>Str vs Fort. Success imposes the "grabbed" condition. Which immobilizes the target. You can then drag the target around with another action.</p><p></p><p>The enemy can move freely so long as they do not move outside of their reach. </p><p></p><p>Grabs are great for enemies with reach >1 since they can grab a melee player and make it unable to attack them until it breaks free. Great against ranged players all the time[make it so they can't run away] but are weak against forced movement which will end the grab.</p><p></p><p>The Yuan-ti looks to have reach 2, so get up to a ranged guy, suck him in and then bite him the next round. You can then hold him close while doing ongoing damage to him and dealing with other players.</p><p></p><p>The Yuan-ti is a good candidate for getting breathed on as well since its resistant to acid.</p><p></p><p>That being said, i do not think using a level 14 soldier is a good idea. The players with the highest attack rolls in your party are going to be hitting only 45% of the time[assuming 20 base attack stat, +3 proficiency weapon, +3 enhancement weapon, expertise] and its going to be even worse for everyone else. The mark is going to make the dragon even harder to hit to boot.</p><p></p><p>If you're looking at an enemy at that high level range, consider a brute or controller.</p></blockquote><p></p>
[QUOTE="Goumindong, post: 4777631, member: 70874"] The monster does not occupy the same space. Str vs Fort. Success imposes the "grabbed" condition. Which immobilizes the target. You can then drag the target around with another action. The enemy can move freely so long as they do not move outside of their reach. Grabs are great for enemies with reach >1 since they can grab a melee player and make it unable to attack them until it breaks free. Great against ranged players all the time[make it so they can't run away] but are weak against forced movement which will end the grab. The Yuan-ti looks to have reach 2, so get up to a ranged guy, suck him in and then bite him the next round. You can then hold him close while doing ongoing damage to him and dealing with other players. The Yuan-ti is a good candidate for getting breathed on as well since its resistant to acid. That being said, i do not think using a level 14 soldier is a good idea. The players with the highest attack rolls in your party are going to be hitting only 45% of the time[assuming 20 base attack stat, +3 proficiency weapon, +3 enhancement weapon, expertise] and its going to be even worse for everyone else. The mark is going to make the dragon even harder to hit to boot. If you're looking at an enemy at that high level range, consider a brute or controller. [/QUOTE]
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Help me use grab in combat. **My group dont read pls**
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