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Help me with a fey adventure for 4th level PCs
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<blockquote data-quote="Stormborn" data-source="post: 3079867" data-attributes="member: 14041"><p>The fey king should probablly only have a title, since he would hide his true name, something like the King of Twisted Flesh, although in historic myth a faerie known as the Amadan, or fool, had a touch that would cause mortal flesh to twist. A possible explination of the word "Stroke" is "Amadan's Stroke". So perhaps the dark fey is actually the Amadan, escaped from the High Court and running his own little twisted prank kingdom. He should have no other agenda than his twisted sense of beauty and humor. </p><p></p><p>Twig Blights, from Sunless Citadel or MM4 (IIRC), would fit well in your scenario. Apply the fey template to large fish and let them swim in an empty well, giving strange portents to the PCs, maybe leading them to a treasure, or attacking them, or all of the above. </p><p></p><p>In the process of looking for the missing people perhaps the PCs could go on a side-quest: a small village much like their own but completly enthralled by the Amadan. He comes through occasionally and makes them do strange and disturbing things to themselves and their homes. The village is mostly made up of a group of settlers seeking the PCs town who were diverted here and augmented along the way by lost travelers. The settlement in surrounded by a mist covered cemetary home to warped dryad like creatures that can walk from tombstone to tombstone. These...Gravemaidens (let's say) serve as guards and don't let anyone out. When the PCs arrive their is a masque going on that culminates in a mock battle where they cut and stab each other, drawing blood but doing no permanent harm. If the PCs intervene and prevent it the villagers are actually pleased, but afraid that it will lead to dire consequences if the "master" comes. In responce perhaps the Amadan sends another of his twisted creations.</p><p></p><p>This gives you a mortal population to tempt the spooky rogue. An abandoned chaple, built by the first settlers but boarded up long ago by order of the Amadan, could be rumored to hold spells to tempt your necromancer.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3079867, member: 14041"] The fey king should probablly only have a title, since he would hide his true name, something like the King of Twisted Flesh, although in historic myth a faerie known as the Amadan, or fool, had a touch that would cause mortal flesh to twist. A possible explination of the word "Stroke" is "Amadan's Stroke". So perhaps the dark fey is actually the Amadan, escaped from the High Court and running his own little twisted prank kingdom. He should have no other agenda than his twisted sense of beauty and humor. Twig Blights, from Sunless Citadel or MM4 (IIRC), would fit well in your scenario. Apply the fey template to large fish and let them swim in an empty well, giving strange portents to the PCs, maybe leading them to a treasure, or attacking them, or all of the above. In the process of looking for the missing people perhaps the PCs could go on a side-quest: a small village much like their own but completly enthralled by the Amadan. He comes through occasionally and makes them do strange and disturbing things to themselves and their homes. The village is mostly made up of a group of settlers seeking the PCs town who were diverted here and augmented along the way by lost travelers. The settlement in surrounded by a mist covered cemetary home to warped dryad like creatures that can walk from tombstone to tombstone. These...Gravemaidens (let's say) serve as guards and don't let anyone out. When the PCs arrive their is a masque going on that culminates in a mock battle where they cut and stab each other, drawing blood but doing no permanent harm. If the PCs intervene and prevent it the villagers are actually pleased, but afraid that it will lead to dire consequences if the "master" comes. In responce perhaps the Amadan sends another of his twisted creations. This gives you a mortal population to tempt the spooky rogue. An abandoned chaple, built by the first settlers but boarded up long ago by order of the Amadan, could be rumored to hold spells to tempt your necromancer. [/QUOTE]
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