Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Help me with a fey adventure for 4th level PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormborn" data-source="post: 3081370" data-attributes="member: 14041"><p>You are very welcome, glad to help. </p><p></p><p>I realized after I got off line that I should have clarified that in my mind the well was large, ancient, and dry. That basically these were either fey spirit fish or the ghosts of fish long dead. However a tiny hollow with a small but deep, dark pool works well. </p><p></p><p>As the PCs approach, while seeking Itana, they hear voices, to distant to be made out clearly. Perhaps they approach the pool as a source of water, perhaps looking for the voices. From the depth a glow comes, red and blue and yellow swirling together. The voices get louder. Soon they can see the fish. </p><p></p><p>The fish continue to rise, and are now obviously the source of the voices (perhaps they have beautiful human faces). The continue to rise until they are floating in the air above the pool, still swiming as if in the water. The fish are talking to one another of world events, some of which the PCs should recognize (an event in their village, things from their back ground, or major events from the capaign world). They speak to each other in a bable of languages, shift in mid sentence from one to the other. When one of the PCs speaks or moves the fish notice them and begins to move around them, always staying out of reach. </p><p></p><p>Now the fish begin to talk to one another about the PCs. If asked questions they are ignored, but the conversation of the fish remains in common, or another language they all know, and does adress the subject of the questions. Such as how Itana may be found.</p><p></p><p>After a little bit of this, once the fish have conveyed some useful imformation, and possibly some very cryptic information about the future of the PCs, they suddenly all stop and speak as one "The fisherman comes!" and dart back into the depths of the pool. At that point something comes out of the wood to attack the PCs for messng with "his" or "her" fish. You can insert one of your monsters here, or an insane hermit/mage who long ago found the fish and became obsessed with them. He now seeks to catch one but never has.</p><p></p><p>From this point the PCs should have a clearer idea of where Itana can be found and can proceed to the penultimate encounters.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3081370, member: 14041"] You are very welcome, glad to help. I realized after I got off line that I should have clarified that in my mind the well was large, ancient, and dry. That basically these were either fey spirit fish or the ghosts of fish long dead. However a tiny hollow with a small but deep, dark pool works well. As the PCs approach, while seeking Itana, they hear voices, to distant to be made out clearly. Perhaps they approach the pool as a source of water, perhaps looking for the voices. From the depth a glow comes, red and blue and yellow swirling together. The voices get louder. Soon they can see the fish. The fish continue to rise, and are now obviously the source of the voices (perhaps they have beautiful human faces). The continue to rise until they are floating in the air above the pool, still swiming as if in the water. The fish are talking to one another of world events, some of which the PCs should recognize (an event in their village, things from their back ground, or major events from the capaign world). They speak to each other in a bable of languages, shift in mid sentence from one to the other. When one of the PCs speaks or moves the fish notice them and begins to move around them, always staying out of reach. Now the fish begin to talk to one another about the PCs. If asked questions they are ignored, but the conversation of the fish remains in common, or another language they all know, and does adress the subject of the questions. Such as how Itana may be found. After a little bit of this, once the fish have conveyed some useful imformation, and possibly some very cryptic information about the future of the PCs, they suddenly all stop and speak as one "The fisherman comes!" and dart back into the depths of the pool. At that point something comes out of the wood to attack the PCs for messng with "his" or "her" fish. You can insert one of your monsters here, or an insane hermit/mage who long ago found the fish and became obsessed with them. He now seeks to catch one but never has. From this point the PCs should have a clearer idea of where Itana can be found and can proceed to the penultimate encounters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help me with a fey adventure for 4th level PCs
Top