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Help me with a fey-themed adventure
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<blockquote data-quote="Quickleaf" data-source="post: 5834598" data-attributes="member: 20323"><p>Well I don't have many pre-made adventure suggestions, though this one looks interesting, short, and potentially adaptable: <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/duad/20100401" target="_blank">Dungeons & Dragons Roleplaying Game Official Home Page - Article (Nightmares Unleashed)</a></p><p></p><p>If it's an unseelie issuing the quest then I suggest it have an element of menace in that the PCs know it's better if they do the quest (rather than baby-stealing face-eating unseelie fey), even if the objective is a bit questionable. Something that parallels the PC's own dilemma maybe?</p><p></p><p> Like an evil character who possesses the shawl of a selkie/swanmay which allowed him to marry her; but the evil character made a deal with the same unseelie who hires PCs - the unseelie provided him with knowledge of the shawl. In exchange the evil character would assemble an army for the unseelie fey*, but he didn't keep up his end of the bargain and hides behind prodigious amounts of cold iron and mercenaries. This gives the PCs the chance to do some good (rescue selkie/swanmay) while doing the unseelie's dirty work. Plus set up would be pretty easy - grab a fort map, pull some guards and an elite from MB, jot some notes on other defenses and you're good to go.</p><p></p><p>*You could make the evil characters end of the bargain more sympathetic like his turning the shawl over to the unseelie fey after 10 years, or delivering *his* firstborn child. Or you could make the evil character himsel sympathetic as someone seeking redemption (which is why he refuses to raise an army now). These would take a bit more work and would probably be concealed by the unseelie fey.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5834598, member: 20323"] Well I don't have many pre-made adventure suggestions, though this one looks interesting, short, and potentially adaptable: [url=http://www.wizards.com/dnd/Article.aspx?x=dnd/duad/20100401]Dungeons & Dragons Roleplaying Game Official Home Page - Article (Nightmares Unleashed)[/url] If it's an unseelie issuing the quest then I suggest it have an element of menace in that the PCs know it's better if they do the quest (rather than baby-stealing face-eating unseelie fey), even if the objective is a bit questionable. Something that parallels the PC's own dilemma maybe? Like an evil character who possesses the shawl of a selkie/swanmay which allowed him to marry her; but the evil character made a deal with the same unseelie who hires PCs - the unseelie provided him with knowledge of the shawl. In exchange the evil character would assemble an army for the unseelie fey*, but he didn't keep up his end of the bargain and hides behind prodigious amounts of cold iron and mercenaries. This gives the PCs the chance to do some good (rescue selkie/swanmay) while doing the unseelie's dirty work. Plus set up would be pretty easy - grab a fort map, pull some guards and an elite from MB, jot some notes on other defenses and you're good to go. *You could make the evil characters end of the bargain more sympathetic like his turning the shawl over to the unseelie fey after 10 years, or delivering *his* firstborn child. Or you could make the evil character himsel sympathetic as someone seeking redemption (which is why he refuses to raise an army now). These would take a bit more work and would probably be concealed by the unseelie fey. [/QUOTE]
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