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Help me with a kick butt char
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<blockquote data-quote="EPRock" data-source="post: 2167395" data-attributes="member: 11399"><p>Currently the module that I am making this character for is Rappan Athuk, and the DM has made it much more difficult than the original module outlined, We currently have a 40% death rate / game. Almost all characters have died at least once some characters have died three or four times. We all have backup characters because of the high chances of dying.</p><p></p><p>I wanted to make a very resillient character which can take quite a bit and hopefully still be standing at the end of it. There are several limitations on backup characters (1 level lower, appropriate starting money for that level, Max of two magic items). I hope that this character is able to take a beating and pull the corpses of my allies out.</p><p></p><p>One of the sickest battles was in one of the temples, there were several clerics and around a dozen low level fighters, as soon as someone would enter the room the clerics would start spamming hold person, until that person was held, then one of the fighters would go up and CDG the character.</p><p></p><p></p><p></p><p>Sure he may be a little weaker offensively, but similar in output to a monk, we do have a cleric in the group which is able to cast Align weapon, and Greater Magic Weapon, so for the most part things will be ok in those regards. This character will be more of an indomitable tank.</p></blockquote><p></p>
[QUOTE="EPRock, post: 2167395, member: 11399"] Currently the module that I am making this character for is Rappan Athuk, and the DM has made it much more difficult than the original module outlined, We currently have a 40% death rate / game. Almost all characters have died at least once some characters have died three or four times. We all have backup characters because of the high chances of dying. I wanted to make a very resillient character which can take quite a bit and hopefully still be standing at the end of it. There are several limitations on backup characters (1 level lower, appropriate starting money for that level, Max of two magic items). I hope that this character is able to take a beating and pull the corpses of my allies out. One of the sickest battles was in one of the temples, there were several clerics and around a dozen low level fighters, as soon as someone would enter the room the clerics would start spamming hold person, until that person was held, then one of the fighters would go up and CDG the character. Sure he may be a little weaker offensively, but similar in output to a monk, we do have a cleric in the group which is able to cast Align weapon, and Greater Magic Weapon, so for the most part things will be ok in those regards. This character will be more of an indomitable tank. [/QUOTE]
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