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Help Me with My Pathological Aversion to Third Party D&D Products
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<blockquote data-quote="MGibster" data-source="post: 9477607" data-attributes="member: 4534"><p>I have a pathological aversion to third party products designed to be compatible with D&D. When I go to the local game store, if I'm considering a product for use with D&D I won't look at anything that hasn't been published by WotC. I say it's a pathological aversion because my most favorite (original) D&D campaign produced in the last twenty years was Rise of the Runelords by Paizo. My reluctance to even look at third party products has almost certainly meant I've missed out on some good stuff. </p><p></p><p>I've been gaming since the late 1980s, starting buying my own AD&D books with 2nd edition in 1989, and while I didn't have anything against third party products, I don't recall seeing a lot of them for sale at the local game store. Judges Guild, which I didn't know existed until a few years ago, closed their doors in 1985 before I even started gaming. It wasn't that I refused to consider third party products back then, it's more that I didn't see them very often. </p><p></p><p>My disfavor for third party products is largely due to my experience with the d20 glut following the release of D&D 3rd edition. It wasn't all bad of course, see my praise for Rise of the Runelords, but there were so many bad d20 products that I kind of shy away from third party producers to this day. But it's time for me to poke my head out from under this rock I've been living under and take a look at some third party products. </p><p></p><p>So what do you guys think are good adventures, settings, or rule books for D&D 5th edition?</p></blockquote><p></p>
[QUOTE="MGibster, post: 9477607, member: 4534"] I have a pathological aversion to third party products designed to be compatible with D&D. When I go to the local game store, if I'm considering a product for use with D&D I won't look at anything that hasn't been published by WotC. I say it's a pathological aversion because my most favorite (original) D&D campaign produced in the last twenty years was Rise of the Runelords by Paizo. My reluctance to even look at third party products has almost certainly meant I've missed out on some good stuff. I've been gaming since the late 1980s, starting buying my own AD&D books with 2nd edition in 1989, and while I didn't have anything against third party products, I don't recall seeing a lot of them for sale at the local game store. Judges Guild, which I didn't know existed until a few years ago, closed their doors in 1985 before I even started gaming. It wasn't that I refused to consider third party products back then, it's more that I didn't see them very often. My disfavor for third party products is largely due to my experience with the d20 glut following the release of D&D 3rd edition. It wasn't all bad of course, see my praise for Rise of the Runelords, but there were so many bad d20 products that I kind of shy away from third party producers to this day. But it's time for me to poke my head out from under this rock I've been living under and take a look at some third party products. So what do you guys think are good adventures, settings, or rule books for D&D 5th edition? [/QUOTE]
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