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Help me with my rules revisions - Part 1 - Jumping
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<blockquote data-quote="genshou" data-source="post: 4719014" data-attributes="member: 13164"><p>From the 3.0 System Reference Document:</p><p>[code]Jump (STR; ARMOR CHECK PENALTY)</p><p>Check: The character jumps a minimum distance plus an additional</p><p>distance depending on the amount by which the character's Jump check</p><p>result exceeds 10. The maximum distance of any jump is a function of the</p><p>character's height.</p><p> Minimum Maximum</p><p>Type of Jump Distance Additional Distance Distance</p><p>------------ -------- ------------------- --------</p><p>Running jump* 5 ft. +1 ft./1 point above 10 Height X 6</p><p>Standing jump 3 ft. +1 ft./2 points above 10 Height X 2</p><p>Running 2 ft. +1 ft./4 points above 10 Height X 1 1/2</p><p>high jump* Standing 2 ft. +1 ft./8 points above 10 Height</p><p>high jump Jump back 1 ft. +1 ft./8 points above 10 Height</p><p>*The character must move 20 feet before jumping. A character can't take a</p><p>running jump in heavy armor.</p><p>The distances listed are for characters with speeds of 30 feet. If the</p><p>character has a lower speed (from armor, encumbrance, or weight carried,</p><p>for instance), reduce the distance jumped proportionally. If the character</p><p>has a higher speed (because the character is a barbarian or an experienced</p><p>monk, for instance), increase the distance jumped proportionally.</p><p>Distance moved by jumping is counted against maximum movement in a</p><p>round normally.</p><p>If the character intentionally jumps down from a height, the character</p><p>might take less damage than if the character just fell. If the character</p><p>succeeds at a Jump check (DC 15), the character takes damage as if the</p><p>character had fallen 10 feet less than the character actually did.</p><p>Special: If the character has 5 or more ranks in Tumble, the character gets</p><p>a +2 synergy bonus on Jump checks.</p><p>A character who has the Run feat and who makes a running jump</p><p>increases the distance or height he clears by one-fourth, but not past the</p><p>maximum.[/code]</p><p>Yes, in 3.0, a running long jump has a +1 per point above 10. But an ordinary person taking 10 is just going to clear the standard 5 feet.</p></blockquote><p></p>
[QUOTE="genshou, post: 4719014, member: 13164"] From the 3.0 System Reference Document: [code]Jump (STR; ARMOR CHECK PENALTY) Check: The character jumps a minimum distance plus an additional distance depending on the amount by which the character's Jump check result exceeds 10. The maximum distance of any jump is a function of the character's height. Minimum Maximum Type of Jump Distance Additional Distance Distance ------------ -------- ------------------- -------- Running jump* 5 ft. +1 ft./1 point above 10 Height X 6 Standing jump 3 ft. +1 ft./2 points above 10 Height X 2 Running 2 ft. +1 ft./4 points above 10 Height X 1 1/2 high jump* Standing 2 ft. +1 ft./8 points above 10 Height high jump Jump back 1 ft. +1 ft./8 points above 10 Height *The character must move 20 feet before jumping. A character can't take a running jump in heavy armor. The distances listed are for characters with speeds of 30 feet. If the character has a lower speed (from armor, encumbrance, or weight carried, for instance), reduce the distance jumped proportionally. If the character has a higher speed (because the character is a barbarian or an experienced monk, for instance), increase the distance jumped proportionally. Distance moved by jumping is counted against maximum movement in a round normally. If the character intentionally jumps down from a height, the character might take less damage than if the character just fell. If the character succeeds at a Jump check (DC 15), the character takes damage as if the character had fallen 10 feet less than the character actually did. Special: If the character has 5 or more ranks in Tumble, the character gets a +2 synergy bonus on Jump checks. A character who has the Run feat and who makes a running jump increases the distance or height he clears by one-fourth, but not past the maximum.[/code] Yes, in 3.0, a running long jump has a +1 per point above 10. But an ordinary person taking 10 is just going to clear the standard 5 feet. [/QUOTE]
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Help me with my rules revisions - Part 1 - Jumping
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