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<blockquote data-quote="Persiflage" data-source="post: 5315114" data-attributes="member: 73597"><p>Well, fair enough: in which case the strongest piece of advice I can give you is <em>don't start creating new stuff until you've tried playing by the book</em>!</p><p></p><p>I'm not trying to be persnicketty here, but I'm telling you straight: it's a big system to learn - well worth it, but still - and you're going to have enough on your hands without resorting to homebrew monsters. Go with the CR that's listed to start with. As people here will be only too happy to tell you, there <em>are</em> some real gotchas, but stick with the CR guidelines (and stay away from <strong><a href="http://www.wizards.com/default.asp?x=dnd/fw/20040221a" target="_blank">That Damn Crab</a></strong>) until you've got some experience under your belt (no pun intended) and at least the mistakes won't be yours!</p><p></p><p><strong>The_orc_within</strong> has given you some really good advice and pointers there, for sure, but I honestly believe that just about the best thing you can do for yourself and your players is to learn the rules before you break 'em! </p><p></p><p>Speaking of said individual's post: I'm sorry man because that was truly good stuff, but I can't resist...</p><p></p><p></p><p></p><p>No, in this case ability damage is MUCH harder to keep track of... The party is 2nd-4th level: the spectre hits each of them twice <em>at most</em> and they're <em>DEAD</em>. I can't think of anything easier to keep track of than that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Persiflage, post: 5315114, member: 73597"] Well, fair enough: in which case the strongest piece of advice I can give you is [I]don't start creating new stuff until you've tried playing by the book[/I]! I'm not trying to be persnicketty here, but I'm telling you straight: it's a big system to learn - well worth it, but still - and you're going to have enough on your hands without resorting to homebrew monsters. Go with the CR that's listed to start with. As people here will be only too happy to tell you, there [I]are[/I] some real gotchas, but stick with the CR guidelines (and stay away from [B][URL="http://www.wizards.com/default.asp?x=dnd/fw/20040221a"]That Damn Crab[/URL][/B]) until you've got some experience under your belt (no pun intended) and at least the mistakes won't be yours! [B]The_orc_within[/B] has given you some really good advice and pointers there, for sure, but I honestly believe that just about the best thing you can do for yourself and your players is to learn the rules before you break 'em! Speaking of said individual's post: I'm sorry man because that was truly good stuff, but I can't resist... No, in this case ability damage is MUCH harder to keep track of... The party is 2nd-4th level: the spectre hits each of them twice [I]at most[/I] and they're [I]DEAD[/I]. I can't think of anything easier to keep track of than that :p [/QUOTE]
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