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Help me with religion ideas IMC
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<blockquote data-quote="NightsEnd" data-source="post: 65409" data-attributes="member: 3038"><p>las:</p><p></p><p>While I wouldn't mind creating/granting a Moon domain to the Moon priesthood, I don't feel the FR Moon domain is what I'm looking for. Especially when compared to the Sun domain, the FR Moon domain seems set to a specific campaign. IMC, were-creatures will be very rare, I might not even introduce them.</p><p></p><p></p><p>sepulchrave:</p><p></p><p>One of the problems I'm running up against is how to define the Moon, and yet not have it mirror the Earth's domains.</p><p></p><p></p><p>Stormprince:</p><p></p><p>Your example is what I am currently coming up with, and one which I may yet use. I'm just fearing that it would make the religions too simple.</p><p></p><p>What I was toying around with (if I go the Sun/Law-Moon/Chaos theme) was the church of the Sun would have a rigid structure set up, a patriarch up top, and various factions (probably based around alignment or politics) throughout. The church of the Moon wouldn't have any visible structure set up. Perhaps the more powerful being followed mostly. Under this setup, the Sun priests would usually be found stationed at one church, where the Moon priests could be found wandering from areas to areas. Both religions would be separate entities although they would get along well, at least outwardly. They are both more closely related than they are with the Earth religion.</p><p></p><p>Anyway, since the deities aren't possessing consciousness, the clerics could just be another form of "wizard", one which draws power from the (inert) celestial bodies. The differences between the Sun and Moon wouldn't be ideologies, but more their strengths and weaknesses in domains/powers. If that is the case, perhaps the only hard requirement for the clerics to be able to tap into this power would be alignment or the knowledge how. Has anyone tried anything similar?</p><p></p><p>NightsEnd</p></blockquote><p></p>
[QUOTE="NightsEnd, post: 65409, member: 3038"] las: While I wouldn't mind creating/granting a Moon domain to the Moon priesthood, I don't feel the FR Moon domain is what I'm looking for. Especially when compared to the Sun domain, the FR Moon domain seems set to a specific campaign. IMC, were-creatures will be very rare, I might not even introduce them. sepulchrave: One of the problems I'm running up against is how to define the Moon, and yet not have it mirror the Earth's domains. Stormprince: Your example is what I am currently coming up with, and one which I may yet use. I'm just fearing that it would make the religions too simple. What I was toying around with (if I go the Sun/Law-Moon/Chaos theme) was the church of the Sun would have a rigid structure set up, a patriarch up top, and various factions (probably based around alignment or politics) throughout. The church of the Moon wouldn't have any visible structure set up. Perhaps the more powerful being followed mostly. Under this setup, the Sun priests would usually be found stationed at one church, where the Moon priests could be found wandering from areas to areas. Both religions would be separate entities although they would get along well, at least outwardly. They are both more closely related than they are with the Earth religion. Anyway, since the deities aren't possessing consciousness, the clerics could just be another form of "wizard", one which draws power from the (inert) celestial bodies. The differences between the Sun and Moon wouldn't be ideologies, but more their strengths and weaknesses in domains/powers. If that is the case, perhaps the only hard requirement for the clerics to be able to tap into this power would be alignment or the knowledge how. Has anyone tried anything similar? NightsEnd [/QUOTE]
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