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Help me with some level 13 encounters [kk]
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<blockquote data-quote="Victim" data-source="post: 4436136" data-attributes="member: 78"><p>There's a third planned encounter at +50% of standard XP that I haven't posted yet - the dragon isn't the main boss (but he is the only solo). The PCs are supposed to handle them all without taking an extended rest. Does that change your assessment of the difficulty?</p><p></p><p>I do have some concerns about things being too easy. On the other hand, in this PbP game, I don't think the group will be able to coordinate as well as a ftf group. </p><p></p><p>The format does make it easy to adjust encounters 2 and 3 depending on how well the early ones go. That's one reason I'm tempted to keep #1 as close to the standard XP budget as I can, since it should help with calibration.</p><p></p><p>The last encounter is supposed to be something like this right now:</p><p></p><p>[sblock]</p><p>Lamia</p><p>4x Bog Hag</p><p>2x Battle Briar</p><p>Level 14 Feyborn Succubus</p><p>Briar Witch Dryad</p><p>2x Fey Knight</p><p></p><p>I was thinking of replacing the Dryad with another Lamia, since those things seem to have a really hard hitting attack.</p><p></p><p>The 2 Fey Knights might become 1 Fey Knight with the Warlord template; however concerns have been raised about using too many defensive abilities and low level elites. They're just supposed to dot people with their marks, buff with their aura, use their take damage ability to improve the more important fey, and maybe throw javelins or something</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Victim, post: 4436136, member: 78"] There's a third planned encounter at +50% of standard XP that I haven't posted yet - the dragon isn't the main boss (but he is the only solo). The PCs are supposed to handle them all without taking an extended rest. Does that change your assessment of the difficulty? I do have some concerns about things being too easy. On the other hand, in this PbP game, I don't think the group will be able to coordinate as well as a ftf group. The format does make it easy to adjust encounters 2 and 3 depending on how well the early ones go. That's one reason I'm tempted to keep #1 as close to the standard XP budget as I can, since it should help with calibration. The last encounter is supposed to be something like this right now: [sblock] Lamia 4x Bog Hag 2x Battle Briar Level 14 Feyborn Succubus Briar Witch Dryad 2x Fey Knight I was thinking of replacing the Dryad with another Lamia, since those things seem to have a really hard hitting attack. The 2 Fey Knights might become 1 Fey Knight with the Warlord template; however concerns have been raised about using too many defensive abilities and low level elites. They're just supposed to dot people with their marks, buff with their aura, use their take damage ability to improve the more important fey, and maybe throw javelins or something [/sblock] [/QUOTE]
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Help me with some level 13 encounters [kk]
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