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Help me with the CR for this encounter? -- my players out!
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<blockquote data-quote="Kunimatyu" data-source="post: 2782625" data-attributes="member: 22057"><p>I've cooked up a little something special for a one-shot, but I have no idea what the CR for each of these guys are, since I've used bits of templates, rearranged or removed extra natural attacks, and given the ogre several unique magical items. My party will be around level 8, and they'll have just finished fighting a CR9 Aspect of Demogorgon before this lovely pair shows up. Are they too tough for a group of 4-6 level 8s? Not tough enough?</p><p></p><p>Kelathrax, Zombified Young Adult White Dragon</p><p>HP:15d12 (100hp) </p><p>Init: -1</p><p>Speed: 60ft, cannot run</p><p>AC: 25 (-1 size, -1 Dex, +17 natural), T8 FF26 </p><p>Space/Reach: 10ft/5ft (10ft with bite) </p><p>BAB/Grapple: +15/+25</p><p>Attack: Bite +20 (3d6+9) or bite +20 (3d6+6) and tail slap +15 (2d6+9)</p><p>Saves: Fort: +9 Reflex: +8 Will: +9</p><p>Breath Weapon: 40ft cone of 5d6 cold (DC 20 Reflex half) every 1d4 rounds</p><p>Frightful Presence(Will DC15), blindsense 60ft, DR5/magic, SR 16, immune cold, vuln fire, </p><p>fog cloud 3/day(20ft)</p><p>Abilities: Str23 Dex8 Con- Int4 Wis11 Cha6</p><p>Feats: (6) Power Attack, Imp Bull Rush, Imp Nat Attack x2(tail, bite)</p><p>Shock Wave: full-round action, bull rush attempt(+14) 75ft radius, failure = prone</p><p>Awesome Blow: full-round action, +16 tail slap (2d6+9), Ref DC = damage or go flying 10ft</p><p></p><p>Arghosh, the Chosen of Orcus</p><p>Ogre Half-Fiend Fighter 2</p><p>Init +2 </p><p>Space/Reach: 10ft/10ft</p><p>AC 23, touch 11, flat 21 (AC28 with expertise)</p><p>HP 64 (6HD); DR 5/magic</p><p>Saves: Fort +12 Ref +3 Will +2</p><p>Speed: 30 ft. (6 squares), Fly 30 ft. (Average)</p><p>Base Atk +5 Grp +15</p><p>Attack: Falchion +11 (2d6+10/18-20) (or at -5 with expertise)</p><p>SLAs: (CL 6) 1/day - <em>unholy blight</em> (Will DC 19), <em>clutch of orcus</em> (Will DC 18)</p><p>Smite Good 1/day (+5 attack/+6 damage vs. good)</p><p>Abilities Str22, Dex15, Con20, Int13, Wis13, Cha20</p><p>SQ: DR 5/magic, SR 16, immune poison, resist acid 10, cold 10, elec 10 and fire 10</p><p>Feats: (6) Combat Reflexes, Combat Expertise, Thrall to Demon, </p><p>Chosen of Orcus(grants <em>clutch of orcus</em> as Cha-based SLA 1/day)</p><p>Parrying Retort(when expertising for max, first miss by an opponent = attack op)</p><p>Skills: Intimidate +13, Listen+8, Spot +8</p><p>Possessions +1 halfplate, +1 <em>whirling falchion</em>(casts <em>whirling blade</em> 3/day), <em>skull of cure critical wounds</em>(as the potion, but crush the skull to gain effect), <em>cloak of charisma</em> +4, <em>boots of stable footing</em>(grant +20 circumstance bonusto resist trip/bullrush, +30 total)</p></blockquote><p></p>
[QUOTE="Kunimatyu, post: 2782625, member: 22057"] I've cooked up a little something special for a one-shot, but I have no idea what the CR for each of these guys are, since I've used bits of templates, rearranged or removed extra natural attacks, and given the ogre several unique magical items. My party will be around level 8, and they'll have just finished fighting a CR9 Aspect of Demogorgon before this lovely pair shows up. Are they too tough for a group of 4-6 level 8s? Not tough enough? Kelathrax, Zombified Young Adult White Dragon HP:15d12 (100hp) Init: -1 Speed: 60ft, cannot run AC: 25 (-1 size, -1 Dex, +17 natural), T8 FF26 Space/Reach: 10ft/5ft (10ft with bite) BAB/Grapple: +15/+25 Attack: Bite +20 (3d6+9) or bite +20 (3d6+6) and tail slap +15 (2d6+9) Saves: Fort: +9 Reflex: +8 Will: +9 Breath Weapon: 40ft cone of 5d6 cold (DC 20 Reflex half) every 1d4 rounds Frightful Presence(Will DC15), blindsense 60ft, DR5/magic, SR 16, immune cold, vuln fire, fog cloud 3/day(20ft) Abilities: Str23 Dex8 Con- Int4 Wis11 Cha6 Feats: (6) Power Attack, Imp Bull Rush, Imp Nat Attack x2(tail, bite) Shock Wave: full-round action, bull rush attempt(+14) 75ft radius, failure = prone Awesome Blow: full-round action, +16 tail slap (2d6+9), Ref DC = damage or go flying 10ft Arghosh, the Chosen of Orcus Ogre Half-Fiend Fighter 2 Init +2 Space/Reach: 10ft/10ft AC 23, touch 11, flat 21 (AC28 with expertise) HP 64 (6HD); DR 5/magic Saves: Fort +12 Ref +3 Will +2 Speed: 30 ft. (6 squares), Fly 30 ft. (Average) Base Atk +5 Grp +15 Attack: Falchion +11 (2d6+10/18-20) (or at -5 with expertise) SLAs: (CL 6) 1/day - [I]unholy blight[/I] (Will DC 19), [I]clutch of orcus[/I] (Will DC 18) Smite Good 1/day (+5 attack/+6 damage vs. good) Abilities Str22, Dex15, Con20, Int13, Wis13, Cha20 SQ: DR 5/magic, SR 16, immune poison, resist acid 10, cold 10, elec 10 and fire 10 Feats: (6) Combat Reflexes, Combat Expertise, Thrall to Demon, Chosen of Orcus(grants [I]clutch of orcus[/I] as Cha-based SLA 1/day) Parrying Retort(when expertising for max, first miss by an opponent = attack op) Skills: Intimidate +13, Listen+8, Spot +8 Possessions +1 halfplate, +1 [I]whirling falchion[/I](casts [I]whirling blade[/I] 3/day), [I]skull of cure critical wounds[/I](as the potion, but crush the skull to gain effect), [I]cloak of charisma[/I] +4, [I]boots of stable footing[/I](grant +20 circumstance bonusto resist trip/bullrush, +30 total) [/QUOTE]
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