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Help me with this build- Party Buff Wizard
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<blockquote data-quote="RUMBLETiGER" data-source="post: 5862997" data-attributes="member: 6674868"><p>So, I'm refining my design of a Transmutation Specialist War Weaver. </p><p>The objectives of this character are as follows, in order of priority:</p><p></p><p>1. Make the other party members more awesome. This is for the purpose of efficiency, and making them utterly dependent upon you for awesomeness so they know they are awesome, because you are awesome. </p><p></p><p>2. Fake humility. Get to the point where you are so efficient that you can walk away in mid battle and do a crossword puzzle, and the rest of the party won't mind. They'll just be grateful for what you do. Keep saying things like "It's nothing, you guys are the real heroes" and "Keep up the great work." </p><p></p><p>3. Once #1 is addressed and #2 is maintained, do some cool things of your own on occasion.</p><p></p><p>And so I'm designing the following build, and would love input on how to fulfill the above objectives better. Especially in my spell selection and if there is a more practical Wizard School specialization. This came about when I discovered how incredible the War Weaver PrC is, and what it can do for both Mechanics and RP. </p><p></p><p>Condensed description of build:</p><p>Human, INT 18, all other stats flexible.</p><p>1. Transmutation Focused Specialist Wizard (Collegiate Wizard, Spell Reprieve [Magic Missile])</p><p>2. Transmutation Focused Specialist Wizard</p><p>3. Transmutation Focused Specialist Wizard (<span style="color: Red"><span style="color: White">Enlarge Spell Metamagic)</span></span></p><p><span style="color: Red"><span style="color: White">4. </span></span>Transmutation Focused Specialist Wizard (+1 INT)</p><p>5. Transmutation Focused Specialist Wizard (Fell Drain)</p><p>6. War Weaver (FEAT?)</p><p>7. War Weaver</p><p>8. War Weaver (+1 INT)</p><p>9. War Weaver (<span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">Arcane Manipulation)</span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">10. War Weaver</span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">11-20 Uncertain, probably Mage of the Arcane Order, open to other suggestions.</span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span></p><p>Raven Familiar to talk, fly and carry touch spells to help buff party members. </p><p></p><p>Fell Drain Magic Missiles at level 5. This build needs the Spell Reprieve feat to access Magic Missile since it's in a prohibited school (see details below).</p><p></p><p>Magical Storing Companion Spirit ritual from DMG II p.196 for the ability to prepare a single first through fifth level spell (depending on how far into the ritual the party has invested xp and the minimum level requirements 4,7,10,13.16) that is accessible for the entire party to cast (even non-spellcasters, the Fighter can cast this spell as well as you) once per day.</p><p></p><p><span style="font-size: 9px"><em>DISCLAIMER: the following is long and detailed. Feel free to skip if you can make suggestions based upon the above information.</em></span></p><p></p><p>Now the build is as follows in a painfully detailed level by level breakdown:</p><p></p><p><u><strong>Level 1</strong></u></p><p>Transmutation Focused Specialist Wizard (Complete Mage p.34).</p><p>Prohibited schools are <span style="color: Purple">Necromancy</span>, <span style="color: Red">Evocation</span> and <span style="color: Pink">Enchantment</span>. </p><p>Used schools are <strong><span style="color: Blue">Transmutation</span></strong>, <span style="color: LightBlue">Abjuration</span>, <span style="color: DarkOrange">Conjuration</span>, <span style="color: Yellow">Illusion</span> and <span style="color: SeaGreen">Divination</span>. Schools are color coded for quick reference, it's going to be important to keep track of which spell belongs to which school to determine school efficiency.</p><p><u>Feats</u>: </p><p>-Collegiate Wizard (Complete Arcane p.181) because lets face it, while Wizards CAN scribe additional spells into a spellbook, in practice it's a hassle. This grants 7 spells at caster level 1 for free at character level 1.</p><p>-Spell Reprieve (Forgotten Realms Lost Empires p.9) this is to gain the <span style="color: Red">Evocation <span style="color: White">spell</span> <em>Magic Missile<span style="color: White">. </span></em><span style="color: White">This will make sense at level 5.</span></span></p><p><span style="color: Red"><span style="color: White"><u>Spells</u>:</span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"></span></span></span><span style="color: Blue"><strong><em>Nerveskitter</em></strong></span>(SC),<em><span style="color: LightBlue">Protection from Evil</span></em>,<em><span style="color: SeaGreen">Spontaneous Search<span style="color: White">(SC)</span></span></em>,<em><span style="color: DarkOrange">Benign Transposition<span style="color: White">(SC)</span></span></em>,<em><span style="color: DarkOrange"> Mage Armor</span></em>,<em><span style="color: DarkOrange"> Grease</span></em>,<em><span style="color: Red">Magic Missile</span></em></p><p><em><span style="color: Red"></span></em><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">Prepare three </span></span></span></span><strong><span style="color: Blue">Transmutation </span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">spells, one general spell slot per day for level 1 spells.</span></span></span></span></p><p><span style="color: Red"><span style="color: White"><u>Gameplay at this level</u>- Prepare 3 </span></span><strong><span style="color: Blue"><em>Nerveskitters</em></span></strong><span style="color: Red"><span style="color: White">to toss at the main melee PC or whoever is most useful in combat. Keep the other level 1 slot open to prepare as needed throughout the day, or keep a </span></span><em><span style="color: DarkOrange">Grease </span></em><span style="color: LightBlue"><span style="color: White">prepared.</span></span><span style="color: Red"> <span style="color: White">Spend downtime scribing scrolls of all the other spells. </span></span><em><span style="color: SeaGreen">Spontaneous Search</span></em><span style="color: Red"><span style="color: White"> is a great utility spell and expected to be used often.</span></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"></span><u><strong>Level 2</strong></u></p><p><u><strong></strong></u>Trans. Wizard</p><p><u>Spells</u>:</p><p><em><strong><span style="color: Blue">Feather Fall</span></strong></em>, <em><strong><span style="color: Blue">Eyes of the Avoral</span></strong></em>(BoED), <em><span style="color: SeaGreen">Comprehend Languages</span></em>, <em><span style="color: DarkOrange">Lesser Orb of Cold</span></em>(SC)</p><p><span style="color: Red"><span style="color: White"><u>Gameplay at this level</u>- Prepare 3 </span></span><strong><span style="color: Blue"><em>Nerveskitters</em></span></strong><span style="color: Red"> <span style="color: White">for the day, one </span></span><em><span style="color: DarkOrange">Benign Transposition</span></em><span style="color: DarkOrange"><span style="color: White">, one </span></span><em><span style="color: DarkOrange">Grease</span></em><span style="color: Red"><span style="color: White">. There should be about 2 copies of all other spells on hand, replenish as needed. </span></span><strong><span style="color: Blue">Eyes of the Avoral </span></strong><span style="color: Red"><span style="color: White">is a great utility spell and expected to be used often. </span></span></p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White"><u><strong>Level 3</strong></u></span></span></p><p><span style="color: Red"><span style="color: White">Trans. Wizard</span></span></p><p><span style="color: Red"><span style="color: White"><u>Feat</u>:</span></span></p><p><span style="color: Red"><span style="color: White">Enlarge Spell Metamagic</span></span></p><p><span style="color: Red"><span style="color: White"><u>Spells</u>:</span></span></p><p><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Animalistic Power</strong></span></em>(PHII), </span></span><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Snake's Switness</strong></span></em></span></span><span style="color: Red"><span style="color: White">(SC), <em><span style="color: DarkOrange">Glitterdust</span></em>, <span style="color: Blue"><strong><em>Rope Trick</em></strong></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><strong></strong><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><strong><span style="color: Blue"><em>Nerveskitters</em></span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">, </span></span></span></span><span style="color: Red"><span style="color: White">one </span></span><em><span style="color: DarkOrange">Benign Transposition</span></em><span style="color: DarkOrange"><span style="color: White">, one </span></span><em><span style="color: DarkOrange">Grease</span></em> <span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">as before, </span></span></span></span><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Animalistic Power</strong></span></em><span style="color: Blue"><span style="color: White">the melee</span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">, 2 </span></span></span></span><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Snake's Swiftness </strong></span></em><span style="color: Blue"><span style="color: White">when needed</span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"> in combat. A </span></span></span></span><span style="color: Red"><span style="color: White"><em><span style="color: DarkOrange">Glitterdust </span></em></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">for enemies. Now the focus is buffs and battlefield control. </span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><strong><em>Rope Trick</em></strong></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"> in a scroll for when you need to hide quick. </span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u><strong>Level 4</strong></u></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u><strong></strong></u>Trans. Wizard</span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Spells</u>:</span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Yellow">Invisibility</span></em>, <em><span style="color: Blue"><strong>Darkvision</strong></span></em>, <em><strong><span style="color: Blue">Speak to Allies</span></strong></em>(SC), <em><span style="color: Yellow">Wall of Gloom</span></em>(SC)</span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">Extra </span></span></span></span><em><span style="color: DarkOrange">Grease</span></em> <span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">prepared, </span></span></span></span><em><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><strong><span style="color: Blue">Speak to Allies</span></strong></span></span></span></span></em><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"> added to level 2 spells, </span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Yellow">Wall of Gloom</span></em></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"> replaces one </span></span></span></span><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Snake's Swiftness</strong></span></em></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">. </span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Blue"><strong>Darkvision</strong></span></em></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"> and </span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Yellow">Invisibility </span></em></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">into scrolls for one per party member. Now there's a silent communication network (with no cap to the number of people who can be included in that network at the time of casting!) more battlefield control, some situational utility spells. </span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">This would be the level to comfortably spend the 300gp and 300xp to get the </span></span></span></span>Magical Storing Companion Spirit, store the <em><span style="color: LightBlue">Protection from Evil </span></em><span style="color: White">or</span><em><span style="color: DarkOrange">Mage Armor</span></em> spell for anyone to use when needed.</p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><strong><u>Level 5</u></strong></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><strong><u></u></strong>Trans. Wizard</span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Feat</u>: </span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">-Fell Drain (Libris Mortus p.27) Here's where that </span></span></span></span><span style="color: Red"><em>Magic Missile</em></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"> comes in handy. Now there is a no miss Negative Level spell. Cackle maniacally. </span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Spells</u>:</span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: DarkOrange">Regroup</span></em>(PHII), <em><span style="color: Yellow">Displacement</span></em>, <strong><em><span style="color: Blue">Haste</span></em></strong>, <span style="color: Blue"><strong><em>Fly</em></strong></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">Prepare two </span></span></span></span></span></span><strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Blue">Haste</span></em></span></span></span></span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><strong><span style="color: Blue">'s</span></strong> and one </span></span></span></span></span></span><strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><em>Fly</em></span></span></span></span></span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">, </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Yellow">Displacement </span></em></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">for the main melee. Write one <em><span style="color: Red">Fell Drain Magic Missile</span></em><span style="color: Red"><span style="color: White">a day, squirreling those away for that really tough opponent that needs softening. </span></span></span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"></span></span></span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"></span></span></span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"><u><strong>Level 6</strong></u></span></span></span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White">War Weaver (Heroes of Battle p.112)</span></span></span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"></span></span><u>Class Features</u>:</span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">-Eldritch Tapestry. This is the thing that makes War Weaver awesome. Make every target (other than personal), Harmless spell you cast affect every ally woven into your Eldritch Tapestry, which is as many targets as your casting stat mod. Assuming a starting 18 INT, this is your party of 4. This ability is a spell multiplier and a time saver turning all these spells into <em>Mass</em> versions of themselves.</span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Blue"></span></em></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Blue"></span></em><span style="color: Blue"><span style="color: White">At each level of this PrC you can cast more powerful spells through the Eldritch Tapestry. PrC level 1, cast level 1 spells. PrC level 2, cast up to level 2 spells. This caps at level 5. As you level up, you can do things like</span></span><strong><em><span style="color: Blue">Haste </span></em></strong></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">everyone with a single casting. Those </span></span></span></span></span></span><em><strong><span style="color: Blue">Feather Fall</span></strong></em><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">, </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Blue"><strong>Darkvision</strong></span></em></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"> and </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Yellow">Invisibility</span></em></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"> scrolls no longer require one for each member, now one covers the party. Just wait until you get <span style="color: Blue"><em><strong>Polymorph</strong></em></span>! Groovy.</span></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span><u><span style="color: White">Feat:</span></u></span></span></span></span></span></p><p><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><u><span style="color: White"></span></u></span></span></span></span></span><p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">I'm not sure what to do here. I want to eventually take "Arcane Manipulation (Lost Empires of Faerun p.6)" But that won't come into being truly useful until later levels when I can make tons of slots of level 3 </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Red">Fell Drain Magic Missiles</span></em><span style="color: Red"><span style="color: White"> and other utility spells since War Weaver class features only work on spells up to level 5. Any good suggestions for a level 6 feat, besides the always useful and often (understandably) banned Leadership?</span></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"><u>Spells</u>:</span></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White">none at this level. </span></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"></span></span></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: DarkOrange">Regroup </span></em></span></span></span></span>becomes bread and butter at the start of combat to drop a <em><span style="color: LightBlue">Protection from Evil</span></em><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"> and </span></span></span></span></span></span><em><span style="color: DarkOrange">Mage Armor</span></em> on everybody. <strong><span style="color: Blue"><em>Nerveskitter</em></span></strong> is done at range before combat to affect the entire party. Get the other party members buffed quick and then like a coach after a pep talk, pat them on the bottom and sent them out! Hopefully by now you've saved your pennies and have been able to buy a Lesser Metamagic Rod of Reach (MIC p.165) to buff the others without the huddle. If not, maybe next level. </p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"></span></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"><strong><u>Level 7</u></strong></span></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"><strong><u></u></strong>War Weaver</span></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"></span></span></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Class Features</u>:</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">-Quiescent Waving 1. Preload a single spell into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 2 can now be used </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">across the Eldritch Tapestry. </span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Spells</u>:</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: DarkOrange">Greater Mage Armor</span></em>(SC), <em><strong><span style="color: Blue">Gaseous Form</span></strong></em>, <em><span style="color: SeaGreen">Lesser Telepathic Bond</span></em>(SC), <span style="color: Blue"><strong><em>Giant's Wrath</em></strong></span>(SC)</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><strong><span style="color: Blue"><em>Nerveskitter</em></span></strong><span style="color: Blue"><span style="color: White">everyone as the immediate action, </span></span><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Animalistic Power</strong></span></em><span style="color: Blue"><span style="color: White"> is preloaded into the Eldritch Tapestry released as a move action and use the standard action to drop </span></span></span></span><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Snake's Swiftness </strong></span></em></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">on the entire party so everyone attacks extra. Not bad for round one. Either Reach Rod a </span></span></span></span><em><span style="color: LightBlue">Protection from Evil</span></em> on everyone <span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">in round 2 and Reach Rod a </span></span></span></span><em><span style="color: DarkOrange">Mage Armor </span></em><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">on everyone in round 3, or use higher level spells for individual buffs as needed. </span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White">Perhaps the party would spend another 700gp and 750 xp to upgrade the Spell Storing Companion Spirit, have it hold a </span></span></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><em><span style="color: Blue"><strong>Snake's Swiftness </strong></span></em></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White">or </span></span></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Yellow">Invisibility</span></em></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White">for anyone to use when they felt the need.</span></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><strong><u>Level 8</u></strong></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">War Weaver</span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Class Features</u>:</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">-Quiescent Waving 2. Preload two spells into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 3 can now be used across the Eldritch Tapestry. </span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Spells</u>:</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Blue"><strong><em>Polymorph</em></strong></span>, <span style="color: Yellow"><em>Greater Invisibility</em></span>, <span style="color: LightBlue">Greater Resistance</span>(SC), <span style="color: DarkOrange">Orb of Force</span>(SC)</p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><strong><span style="color: Blue"><em>Nerveskitter</em></span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: White">as usual, </span></span></span></span></span>drop <span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Yellow">Displacement</span></em> and <strong><em><span style="color: Blue">Haste</span></em></strong></span></span></span></span>as a move action, and<span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: DarkOrange">Greater Mage Armor</span></em></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"> or any </span></span></span></span>number of things as the standard action in the first round. Start scribing those 1st level scrolls as a way to pass time during battles. </p> <p style="text-align: left"></p> <p style="text-align: left"><strong><u>Level 9</u></strong></p> <p style="text-align: left">War Weaver</p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Class Features</u>:</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">-Quiescent Waving 3. </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">Preload three spells into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 4 can now be used across the Eldritch Tapestry. </span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><u><span style="color: White">Feat:</span></u></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><u><span style="color: White"></span></u><span style="color: White">This is probably the time to take </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">Arcane Manipulation. </span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">Spells:</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><strong><em>Mass Enlarge Person</em></strong></span>, <span style="color: SeaGreen"><em>Arcane Eye</em></span>, <em><span style="color: Yellow">Shadow Conjuration</span></em>, <span style="color: Yellow"><em><span style="color: SeaGreen">Know Vulnerabilities</span></em></span></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Yellow"></span></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><strong><span style="color: Blue"><em>Nerveskitter</em></span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: White">as usual, </span></span></span></span></span>drop <span style="color: Blue"><strong><em>Polymorph</em></strong></span>(!!), <span style="color: Yellow"><em>Greater Invisibility </em><span style="color: White">and </span></span><strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Blue">Haste</span></em></span></span></span></span> </strong><span style="color: Yellow"><span style="color: White">as a move action, use </span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Yellow"><em><span style="color: SeaGreen">Know Vulnerabilities </span></em></span></span></span></span></span></span></span><span style="color: Yellow"><span style="color: White">as the standard action in </span></span><span style="color: Yellow"><span style="color: White">first round</span></span><span style="color: Yellow"><span style="color: White">. At this point </span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: SeaGreen">Lesser Telepathic Bond </span></em></span></span></span></span></span></span><span style="color: Yellow"><span style="color: White">or </span></span><em><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><strong><span style="color: Blue">Speak to Allies</span></strong></span></span></span></span></em><span style="color: Yellow"><span style="color: White"> can be up virtually all the time so you can easily pass on what you know to everyone else, then sit down and take a nap.</span></span></p> <p style="text-align: left"><span style="color: Yellow"><span style="color: White"></span></span></p> <p style="text-align: left"><span style="color: Yellow"><span style="color: White"><strong><u>Level 10</u></strong></span></span></p> <p style="text-align: left"><span style="color: Yellow"><span style="color: White">War Weaver</span></span></p> <p style="text-align: left"><span style="color: Yellow"><span style="color: White"></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Class Features</u>:</span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">-Quiescent Waving 4. </span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">Preload four spells into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 5 can now be used across the Eldritch Tapestry. </span></span></span></span></span></span></p> <p style="text-align: left"><u>Spells</u>:</p> <p style="text-align: left"><span style="color: Blue"><em><strong>Xorn Movement</strong></em></span>(SC), <em><span style="color: PaleTurquoise">Indomitability</span></em>(SC), <span style="color: PaleTurquoise"><em>Wall of Dispel Magic</em></span>(SC), <span style="color: Blue"><em><strong>Fabricate</strong></em></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><u>Gameplay at this level</u><span style="color: White">- </span></span></span></span></span><strong><span style="color: Blue"><em>Nerveskitter</em></span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: White">as usual, </span></span></span></span></span>drop <span style="color: Blue"><strong><em>Polymorph</em></strong></span>, <span style="color: Yellow"><em>Greater Invisibility</em><span style="color: White">, </span></span><span style="color: Blue"><em><strong>Xorn Movement </strong></em></span><span style="color: Yellow"><span style="color: White">and </span></span><strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Blue">Haste </span></em></span></span></span></span></strong><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">so that you and your invisible, polymorphed-into-dragon-or-what-have-you allies can sink underground to attack enemies alot while you cast </span></span></span></span></span></span><span style="color: Blue"><em><strong>Fabricate </strong></em></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">as your standard action in the first round to craft (Basketweaving). Or maybe do something useful.</span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Red"><span style="color: White"> This is the time for the party would spend another 1500gp and 1200 xp to upgrade the Spell Storing Companion Spirit, have it hold a </span></span></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: Red">Fell Drain Magic Missile </span></em></span></span></span></span></span></span><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White">in order to neuter </span></span></span></span>whichever opponent needs softening up or <span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"><em><span style="color: DarkOrange">Greater Mage Armor</span></em></span></span></span></span></span></span> if extra protection would be useful.</p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White">...ok, so I need a heavy dose of concrete criticism to confirm that I'm not thinking this wrong, or planning too sloppy. Any and all ideas would be appreciated. </span></span></span></span></span></span></p> <p style="text-align: left"><span style="color: Red"><span style="color: White"><span style="color: Blue"><span style="color: White"><span style="color: Blue"><span style="color: White"></span></span></span></span></span></span></p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 5862997, member: 6674868"] So, I'm refining my design of a Transmutation Specialist War Weaver. The objectives of this character are as follows, in order of priority: 1. Make the other party members more awesome. This is for the purpose of efficiency, and making them utterly dependent upon you for awesomeness so they know they are awesome, because you are awesome. 2. Fake humility. Get to the point where you are so efficient that you can walk away in mid battle and do a crossword puzzle, and the rest of the party won't mind. They'll just be grateful for what you do. Keep saying things like "It's nothing, you guys are the real heroes" and "Keep up the great work." 3. Once #1 is addressed and #2 is maintained, do some cool things of your own on occasion. And so I'm designing the following build, and would love input on how to fulfill the above objectives better. Especially in my spell selection and if there is a more practical Wizard School specialization. This came about when I discovered how incredible the War Weaver PrC is, and what it can do for both Mechanics and RP. Condensed description of build: Human, INT 18, all other stats flexible. 1. Transmutation Focused Specialist Wizard (Collegiate Wizard, Spell Reprieve [Magic Missile]) 2. Transmutation Focused Specialist Wizard 3. Transmutation Focused Specialist Wizard ([COLOR=Red][COLOR=White]Enlarge Spell Metamagic) 4. [/COLOR][/COLOR]Transmutation Focused Specialist Wizard (+1 INT) 5. Transmutation Focused Specialist Wizard (Fell Drain) 6. War Weaver (FEAT?) 7. War Weaver 8. War Weaver (+1 INT) 9. War Weaver ([COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]Arcane Manipulation) 10. War Weaver 11-20 Uncertain, probably Mage of the Arcane Order, open to other suggestions. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] Raven Familiar to talk, fly and carry touch spells to help buff party members. Fell Drain Magic Missiles at level 5. This build needs the Spell Reprieve feat to access Magic Missile since it's in a prohibited school (see details below). Magical Storing Companion Spirit ritual from DMG II p.196 for the ability to prepare a single first through fifth level spell (depending on how far into the ritual the party has invested xp and the minimum level requirements 4,7,10,13.16) that is accessible for the entire party to cast (even non-spellcasters, the Fighter can cast this spell as well as you) once per day. [SIZE=1][I]DISCLAIMER: the following is long and detailed. Feel free to skip if you can make suggestions based upon the above information.[/I][/SIZE] Now the build is as follows in a painfully detailed level by level breakdown: [U][B]Level 1[/B][/U] Transmutation Focused Specialist Wizard (Complete Mage p.34). Prohibited schools are [COLOR=Purple]Necromancy[/COLOR], [COLOR=Red]Evocation[/COLOR] and [COLOR=Pink]Enchantment[/COLOR]. Used schools are [B][COLOR=Blue]Transmutation[/COLOR][/B], [COLOR=LightBlue]Abjuration[/COLOR], [COLOR=DarkOrange]Conjuration[/COLOR], [COLOR=Yellow]Illusion[/COLOR] and [COLOR=SeaGreen]Divination[/COLOR]. Schools are color coded for quick reference, it's going to be important to keep track of which spell belongs to which school to determine school efficiency. [U]Feats[/U]: -Collegiate Wizard (Complete Arcane p.181) because lets face it, while Wizards CAN scribe additional spells into a spellbook, in practice it's a hassle. This grants 7 spells at caster level 1 for free at character level 1. -Spell Reprieve (Forgotten Realms Lost Empires p.9) this is to gain the [COLOR=Red]Evocation [COLOR=White]spell[/COLOR] [I]Magic Missile[COLOR=White]. [/COLOR][/I][COLOR=White]This will make sense at level 5. [U]Spells[/U]:[/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue] [/COLOR][/COLOR][/COLOR][COLOR=Blue][B][I]Nerveskitter[/I][/B][/COLOR](SC),[I][COLOR=LightBlue]Protection from Evil[/COLOR][/I],[I][COLOR=SeaGreen]Spontaneous Search[COLOR=White](SC)[/COLOR][/COLOR][/I],[I][COLOR=DarkOrange]Benign Transposition[COLOR=White](SC)[/COLOR][/COLOR][/I],[I][COLOR=DarkOrange] Mage Armor[/COLOR][/I],[I][COLOR=DarkOrange] Grease[/COLOR][/I],[I][COLOR=Red]Magic Missile [/COLOR][/I][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]Prepare three [/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Blue]Transmutation [/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]spells, one general spell slot per day for level 1 spells.[/COLOR][/COLOR][/COLOR][/COLOR] [COLOR=Red][COLOR=White][U]Gameplay at this level[/U]- Prepare 3 [/COLOR][/COLOR][B][COLOR=Blue][I]Nerveskitters[/I][/COLOR][/B][COLOR=Red][COLOR=White]to toss at the main melee PC or whoever is most useful in combat. Keep the other level 1 slot open to prepare as needed throughout the day, or keep a [/COLOR][/COLOR][I][COLOR=DarkOrange]Grease [/COLOR][/I][COLOR=LightBlue][COLOR=White]prepared.[/COLOR][/COLOR][COLOR=Red] [COLOR=White]Spend downtime scribing scrolls of all the other spells. [/COLOR][/COLOR][I][COLOR=SeaGreen]Spontaneous Search[/COLOR][/I][COLOR=Red][COLOR=White] is a great utility spell and expected to be used often.[/COLOR] [/COLOR][U][B]Level 2 [/B][/U]Trans. Wizard [U]Spells[/U]: [I][B][COLOR=Blue]Feather Fall[/COLOR][/B][/I], [I][B][COLOR=Blue]Eyes of the Avoral[/COLOR][/B][/I](BoED), [I][COLOR=SeaGreen]Comprehend Languages[/COLOR][/I], [I][COLOR=DarkOrange]Lesser Orb of Cold[/COLOR][/I](SC) [COLOR=Red][COLOR=White][U]Gameplay at this level[/U]- Prepare 3 [/COLOR][/COLOR][B][COLOR=Blue][I]Nerveskitters[/I][/COLOR][/B][COLOR=Red] [COLOR=White]for the day, one [/COLOR][/COLOR][I][COLOR=DarkOrange]Benign Transposition[/COLOR][/I][COLOR=DarkOrange][COLOR=White], one [/COLOR][/COLOR][I][COLOR=DarkOrange]Grease[/COLOR][/I][COLOR=Red][COLOR=White]. There should be about 2 copies of all other spells on hand, replenish as needed. [/COLOR][/COLOR][B][COLOR=Blue]Eyes of the Avoral [/COLOR][/B][COLOR=Red][COLOR=White]is a great utility spell and expected to be used often. [U][B]Level 3[/B][/U] Trans. Wizard [U]Feat[/U]: Enlarge Spell Metamagic [U]Spells[/U]: [I][COLOR=Blue][B]Animalistic Power[/B][/COLOR][/I](PHII), [/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=Blue][B]Snake's Switness[/B][/COLOR][/I][/COLOR][/COLOR][COLOR=Red][COLOR=White](SC), [I][COLOR=DarkOrange]Glitterdust[/COLOR][/I], [COLOR=Blue][B][I]Rope Trick[/I] [/B][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Blue][I]Nerveskitters[/I][/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White], [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White]one [/COLOR][/COLOR][I][COLOR=DarkOrange]Benign Transposition[/COLOR][/I][COLOR=DarkOrange][COLOR=White], one [/COLOR][/COLOR][I][COLOR=DarkOrange]Grease[/COLOR][/I] [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]as before, [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=Blue][B]Animalistic Power[/B][/COLOR][/I][COLOR=Blue][COLOR=White]the melee[/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White], 2 [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=Blue][B]Snake's Swiftness [/B][/COLOR][/I][COLOR=Blue][COLOR=White]when needed[/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] in combat. A [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=DarkOrange]Glitterdust [/COLOR][/I][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]for enemies. Now the focus is buffs and battlefield control. [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][B][I]Rope Trick[/I][/B][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] in a scroll for when you need to hide quick. [/COLOR][/COLOR][/COLOR][/COLOR] [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] [U][B]Level 4 [/B][/U]Trans. Wizard [U]Spells[/U]: [I][COLOR=Yellow]Invisibility[/COLOR][/I], [I][COLOR=Blue][B]Darkvision[/B][/COLOR][/I], [I][B][COLOR=Blue]Speak to Allies[/COLOR][/B][/I](SC), [I][COLOR=Yellow]Wall of Gloom[/COLOR][/I](SC) [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]Extra [/COLOR][/COLOR][/COLOR][/COLOR][I][COLOR=DarkOrange]Grease[/COLOR][/I] [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]prepared, [/COLOR][/COLOR][/COLOR][/COLOR][I][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][B][COLOR=Blue]Speak to Allies[/COLOR][/B][/COLOR][/COLOR][/COLOR][/COLOR][/I][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] added to level 2 spells, [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Yellow]Wall of Gloom[/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] replaces one [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=Blue][B]Snake's Swiftness[/B][/COLOR][/I][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]. [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Blue][B]Darkvision[/B][/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] and [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Yellow]Invisibility [/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]into scrolls for one per party member. Now there's a silent communication network (with no cap to the number of people who can be included in that network at the time of casting!) more battlefield control, some situational utility spells. [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]This would be the level to comfortably spend the 300gp and 300xp to get the [/COLOR][/COLOR][/COLOR][/COLOR]Magical Storing Companion Spirit, store the [I][COLOR=LightBlue]Protection from Evil [/COLOR][/I][COLOR=White]or[/COLOR][I][COLOR=DarkOrange]Mage Armor[/COLOR][/I] spell for anyone to use when needed. [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] [B][U]Level 5 [/U][/B]Trans. Wizard [U]Feat[/U]: -Fell Drain (Libris Mortus p.27) Here's where that [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][I]Magic Missile[/I][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] comes in handy. Now there is a no miss Negative Level spell. Cackle maniacally. [U]Spells[/U]: [I][COLOR=DarkOrange]Regroup[/COLOR][/I](PHII), [I][COLOR=Yellow]Displacement[/COLOR][/I], [B][I][COLOR=Blue]Haste[/COLOR][/I][/B], [COLOR=Blue][B][I]Fly[/I][/B] [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]Prepare two [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Blue]Haste[/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][B][COLOR=Blue]'s[/COLOR][/B] and one [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][I]Fly[/I][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White], [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Yellow]Displacement [/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]for the main melee. Write one [I][COLOR=Red]Fell Drain Magic Missile[/COLOR][/I][COLOR=Red][COLOR=White]a day, squirreling those away for that really tough opponent that needs softening. [U][B]Level 6[/B][/U] War Weaver (Heroes of Battle p.112) [/COLOR][/COLOR][U]Class Features[/U]: -Eldritch Tapestry. This is the thing that makes War Weaver awesome. Make every target (other than personal), Harmless spell you cast affect every ally woven into your Eldritch Tapestry, which is as many targets as your casting stat mod. Assuming a starting 18 INT, this is your party of 4. This ability is a spell multiplier and a time saver turning all these spells into [I]Mass[/I] versions of themselves.[/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Blue] [/COLOR][/I][COLOR=Blue][COLOR=White]At each level of this PrC you can cast more powerful spells through the Eldritch Tapestry. PrC level 1, cast level 1 spells. PrC level 2, cast up to level 2 spells. This caps at level 5. As you level up, you can do things like[/COLOR][/COLOR][B][I][COLOR=Blue]Haste [/COLOR][/I][/B][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]everyone with a single casting. Those [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][I][B][COLOR=Blue]Feather Fall[/COLOR][/B][/I][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White], [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Blue][B]Darkvision[/B][/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White] and [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Yellow]Invisibility[/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White] scrolls no longer require one for each member, now one covers the party. Just wait until you get [COLOR=Blue][I][B]Polymorph[/B][/I][/COLOR]! Groovy. [/COLOR][U][COLOR=White]Feat: [/COLOR][/U][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][LEFT][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]I'm not sure what to do here. I want to eventually take "Arcane Manipulation (Lost Empires of Faerun p.6)" But that won't come into being truly useful until later levels when I can make tons of slots of level 3 [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Red]Fell Drain Magic Missiles[/COLOR][/I][COLOR=Red][COLOR=White] and other utility spells since War Weaver class features only work on spells up to level 5. Any good suggestions for a level 6 feat, besides the always useful and often (understandably) banned Leadership? [U]Spells[/U]: none at this level. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=DarkOrange]Regroup [/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR]becomes bread and butter at the start of combat to drop a [I][COLOR=LightBlue]Protection from Evil[/COLOR][/I][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White] and [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][I][COLOR=DarkOrange]Mage Armor[/COLOR][/I] on everybody. [B][COLOR=Blue][I]Nerveskitter[/I][/COLOR][/B] is done at range before combat to affect the entire party. Get the other party members buffed quick and then like a coach after a pep talk, pat them on the bottom and sent them out! Hopefully by now you've saved your pennies and have been able to buy a Lesser Metamagic Rod of Reach (MIC p.165) to buff the others without the huddle. If not, maybe next level. [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Red][COLOR=White] [B][U]Level 7 [/U][/B]War Weaver [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][U]Class Features[/U]: -Quiescent Waving 1. Preload a single spell into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 2 can now be used [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]across the Eldritch Tapestry. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][U]Spells[/U]: [I][COLOR=DarkOrange]Greater Mage Armor[/COLOR][/I](SC), [I][B][COLOR=Blue]Gaseous Form[/COLOR][/B][/I], [I][COLOR=SeaGreen]Lesser Telepathic Bond[/COLOR][/I](SC), [COLOR=Blue][B][I]Giant's Wrath[/I][/B][/COLOR](SC) [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Blue][I]Nerveskitter[/I][/COLOR][/B][COLOR=Blue][COLOR=White]everyone as the immediate action, [/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=Blue][B]Animalistic Power[/B][/COLOR][/I][COLOR=Blue][COLOR=White] is preloaded into the Eldritch Tapestry released as a move action and use the standard action to drop [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=Blue][B]Snake's Swiftness [/B][/COLOR][/I][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]on the entire party so everyone attacks extra. Not bad for round one. Either Reach Rod a [/COLOR][/COLOR][/COLOR][/COLOR][I][COLOR=LightBlue]Protection from Evil[/COLOR][/I] on everyone [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]in round 2 and Reach Rod a [/COLOR][/COLOR][/COLOR][/COLOR][I][COLOR=DarkOrange]Mage Armor [/COLOR][/I][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]on everyone in round 3, or use higher level spells for individual buffs as needed. [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Red][COLOR=White]Perhaps the party would spend another 700gp and 750 xp to upgrade the Spell Storing Companion Spirit, have it hold a [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][I][COLOR=Blue][B]Snake's Swiftness [/B][/COLOR][/I][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Red][COLOR=White]or [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Yellow]Invisibility[/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Red][COLOR=White]for anyone to use when they felt the need.[/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] [B][U]Level 8[/U][/B] War Weaver [/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][U]Class Features[/U]: -Quiescent Waving 2. Preload two spells into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 3 can now be used across the Eldritch Tapestry. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][U]Spells[/U]:[/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] [COLOR=Blue][B][I]Polymorph[/I][/B][/COLOR], [COLOR=Yellow][I]Greater Invisibility[/I][/COLOR], [COLOR=LightBlue]Greater Resistance[/COLOR](SC), [COLOR=DarkOrange]Orb of Force[/COLOR](SC) [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Blue][I]Nerveskitter[/I][/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=White]as usual, [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR]drop [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Yellow]Displacement[/COLOR][/I] and [B][I][COLOR=Blue]Haste[/COLOR][/I][/B][/COLOR][/COLOR][/COLOR][/COLOR]as a move action, and[COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=DarkOrange]Greater Mage Armor[/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White] or any [/COLOR][/COLOR][/COLOR][/COLOR]number of things as the standard action in the first round. Start scribing those 1st level scrolls as a way to pass time during battles. [B][U]Level 9[/U][/B] War Weaver [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][U]Class Features[/U]: -Quiescent Waving 3. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]Preload three spells into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 4 can now be used across the Eldritch Tapestry. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][U][COLOR=White]Feat: [/COLOR][/U][COLOR=White]This is probably the time to take [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]Arcane Manipulation. Spells: [COLOR=Blue][B][I]Mass Enlarge Person[/I][/B][/COLOR], [COLOR=SeaGreen][I]Arcane Eye[/I][/COLOR], [I][COLOR=Yellow]Shadow Conjuration[/COLOR][/I], [COLOR=Yellow][I][COLOR=SeaGreen]Know Vulnerabilities[/COLOR][/I] [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Blue][I]Nerveskitter[/I][/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=White]as usual, [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR]drop [COLOR=Blue][B][I]Polymorph[/I][/B][/COLOR](!!), [COLOR=Yellow][I]Greater Invisibility [/I][COLOR=White]and [/COLOR][/COLOR][B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Blue]Haste[/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR] [/B][COLOR=Yellow][COLOR=White]as a move action, use [/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Yellow][I][COLOR=SeaGreen]Know Vulnerabilities [/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Yellow][COLOR=White]as the standard action in [/COLOR][/COLOR][COLOR=Yellow][COLOR=White]first round[/COLOR][/COLOR][COLOR=Yellow][COLOR=White]. At this point [/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=SeaGreen]Lesser Telepathic Bond [/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Yellow][COLOR=White]or [/COLOR][/COLOR][I][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][B][COLOR=Blue]Speak to Allies[/COLOR][/B][/COLOR][/COLOR][/COLOR][/COLOR][/I][COLOR=Yellow][COLOR=White] can be up virtually all the time so you can easily pass on what you know to everyone else, then sit down and take a nap. [B][U]Level 10[/U][/B] War Weaver [/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][U]Class Features[/U]: -Quiescent Waving 4. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]Preload four spells into the Eldritch Tapestry to be released at a future time as a move action. Spells up to level 5 can now be used across the Eldritch Tapestry. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] [U]Spells[/U]: [COLOR=Blue][I][B]Xorn Movement[/B][/I][/COLOR](SC), [I][COLOR=PaleTurquoise]Indomitability[/COLOR][/I](SC), [COLOR=PaleTurquoise][I]Wall of Dispel Magic[/I][/COLOR](SC), [COLOR=Blue][I][B]Fabricate[/B][/I][/COLOR] [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][U]Gameplay at this level[/U][COLOR=White]- [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][B][COLOR=Blue][I]Nerveskitter[/I][/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=White]as usual, [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR]drop [COLOR=Blue][B][I]Polymorph[/I][/B][/COLOR], [COLOR=Yellow][I]Greater Invisibility[/I][COLOR=White], [/COLOR][/COLOR][COLOR=Blue][I][B]Xorn Movement [/B][/I][/COLOR][COLOR=Yellow][COLOR=White]and [/COLOR][/COLOR][B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Blue]Haste [/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][/B][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]so that you and your invisible, polymorphed-into-dragon-or-what-have-you allies can sink underground to attack enemies alot while you cast [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Blue][I][B]Fabricate [/B][/I][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White]as your standard action in the first round to craft (Basketweaving). Or maybe do something useful.[/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Red][COLOR=White] This is the time for the party would spend another 1500gp and 1200 xp to upgrade the Spell Storing Companion Spirit, have it hold a [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=Red]Fell Drain Magic Missile [/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White]in order to neuter [/COLOR][/COLOR][/COLOR][/COLOR]whichever opponent needs softening up or [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White][I][COLOR=DarkOrange]Greater Mage Armor[/COLOR][/I][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR] if extra protection would be useful. [COLOR=Red][COLOR=White][COLOR=Blue][COLOR=White][COLOR=Blue][COLOR=White] ...ok, so I need a heavy dose of concrete criticism to confirm that I'm not thinking this wrong, or planning too sloppy. Any and all ideas would be appreciated. [/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/LEFT] [/QUOTE]
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