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Help me write a tomb crawl!
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<blockquote data-quote="JWO" data-source="post: 6406214" data-attributes="member: 6777577"><p>I want to put together 3rd level Arabian-themed hack and slash type adventure for some new players.</p><p></p><p>The basic concept is that they're part of a mercenary guild who have been hired to clear out an ancient lost temple of (insert relevant deity here), which has just been discovered by the local active temple. They'll be accompanied by a priest from the temple whose goal it is to sanctify and cleanse the various parts of the temple once they've been cleared (the priest will either be an NPC or a PC, depending on what the players want to do about them). Obviously, it's not going to be much fun if they just turn up and they don't face any barriers to their progress so I'm thinking that the old temple has become occupied and defiled in various ways. There should probably be some undead in there, including a mummy (which would be the tainted remains of some kind of high level member of the church) and presumably some kind of BBEG who's either raised the undead or is just taking advantage of the situation. I'm thinking there should also be either some living monsters, some monstrous humanoids (probably gnolls), or some combination of the two. With any living creatures in there, I'm just thinking they've come across the place and have taken up opportunistic residence there.</p><p></p><p>I'll be using this map from the Pathfinder Beginner Box: <a href="http://3.bp.blogspot.com/-6PeQSVm15H4/T6NHOao--4I/AAAAAAAACLo/_4b9LZLUiM0/s1600/PathfinderBeginnerBoxFlipmap.jpg" target="_blank">http://3.bp.blogspot.com/-6PeQSVm15H4/T6NHOao--4I/AAAAAAAACLo/_4b9LZLUiM0/s1600/PathfinderBeginnerBoxFlipmap.jpg</a></p><p></p><p>Can anyone think of some interesting encounters, creatures or traps I could put in the rooms? Also, what kind of BBEG d'you think would be cool? I'd like the dungeon to make sense, so not just a totally random assortment of rooms and monsters...</p></blockquote><p></p>
[QUOTE="JWO, post: 6406214, member: 6777577"] I want to put together 3rd level Arabian-themed hack and slash type adventure for some new players. The basic concept is that they're part of a mercenary guild who have been hired to clear out an ancient lost temple of (insert relevant deity here), which has just been discovered by the local active temple. They'll be accompanied by a priest from the temple whose goal it is to sanctify and cleanse the various parts of the temple once they've been cleared (the priest will either be an NPC or a PC, depending on what the players want to do about them). Obviously, it's not going to be much fun if they just turn up and they don't face any barriers to their progress so I'm thinking that the old temple has become occupied and defiled in various ways. There should probably be some undead in there, including a mummy (which would be the tainted remains of some kind of high level member of the church) and presumably some kind of BBEG who's either raised the undead or is just taking advantage of the situation. I'm thinking there should also be either some living monsters, some monstrous humanoids (probably gnolls), or some combination of the two. With any living creatures in there, I'm just thinking they've come across the place and have taken up opportunistic residence there. I'll be using this map from the Pathfinder Beginner Box: [url]http://3.bp.blogspot.com/-6PeQSVm15H4/T6NHOao--4I/AAAAAAAACLo/_4b9LZLUiM0/s1600/PathfinderBeginnerBoxFlipmap.jpg[/url] Can anyone think of some interesting encounters, creatures or traps I could put in the rooms? Also, what kind of BBEG d'you think would be cool? I'd like the dungeon to make sense, so not just a totally random assortment of rooms and monsters... [/QUOTE]
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