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Help - Meat-grinding overland travel is boring us to tears...
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<blockquote data-quote="F5" data-source="post: 2029713" data-attributes="member: 4607"><p>If having a magic plot device open up and whisk them away to Baldur's Gate would ruin the feel of overland travel in FR for your group, then compromise. Give them a "free ride" to that nearby town, but not all the way to Baldur's Gate. Along the way, have them encounter a group of fire giants fighting it out with the Old White Dragon that will be crossing their paths eventually, just to hammer home the idea of "there's no way we can make it to Baldur's Gate on foot". You've got an NPC with the party now, so they can be your voice here. "Guys, I can't do this anymore. There's just no way...". Once they get to tthe town, they can re-evaluate their options.</p><p></p><p>If you and your group aren't enjoying the meat-grinder combats, don't keep running them. There are plenty of good ideas in thsi thread already as to how to jump ahead, without just saying "you all jump ahead".</p></blockquote><p></p>
[QUOTE="F5, post: 2029713, member: 4607"] If having a magic plot device open up and whisk them away to Baldur's Gate would ruin the feel of overland travel in FR for your group, then compromise. Give them a "free ride" to that nearby town, but not all the way to Baldur's Gate. Along the way, have them encounter a group of fire giants fighting it out with the Old White Dragon that will be crossing their paths eventually, just to hammer home the idea of "there's no way we can make it to Baldur's Gate on foot". You've got an NPC with the party now, so they can be your voice here. "Guys, I can't do this anymore. There's just no way...". Once they get to tthe town, they can re-evaluate their options. If you and your group aren't enjoying the meat-grinder combats, don't keep running them. There are plenty of good ideas in thsi thread already as to how to jump ahead, without just saying "you all jump ahead". [/QUOTE]
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Help - Meat-grinding overland travel is boring us to tears...
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