Starting out a campaign on Monday. It's going to involve two teams:
Team One is a corporate team. The PCs are on a ship outfitted for scientific research -- the corporation funding them is VERY wealthy, and the ship is GOOD. One of the players suggested a modified version of Western somethingorother that often gets used for patrol ships -- 74' long, room for a 5-person team plus a lot of equipment, and air-conditioning, which was important to all my players despite the fact that it had in-game effect (apparently they're roleplaying not wanting to be in a non-air-conditioned ship all the time)
Team Two is a military team. When the corporate team discovers something odd, the military is called in. I wanted the military team to be flown in via one of those helicopters that can land on water. They aren't anticipating air combat, so the chopper doesn't need to have much of anything in terms of combat capability. What it does need is decent speed, water-landing capability, and the ability to drop off a team of 5 military people and the team's equipment.
Notes:
The island that everyone is investigating is about 350 nautical miles off the coast of the United States, so the chopper will either need a range of 800 nautical miles, at least, or the ability to be outfitted with range-extending fuel tanks.
The ship is going to be people's home away from home. I don't want a huge ship, but I want something that will work.
The chopper is, ideally, just a mode of transportation. At 350 miles away, the island is way too far for people to "head back to town" by ship, but I want them to be able to make the trip back to the mainland by chopper without too much difficulty.
Help? Links? Ideas?
THANKS from a non-vehicle dude.
Team One is a corporate team. The PCs are on a ship outfitted for scientific research -- the corporation funding them is VERY wealthy, and the ship is GOOD. One of the players suggested a modified version of Western somethingorother that often gets used for patrol ships -- 74' long, room for a 5-person team plus a lot of equipment, and air-conditioning, which was important to all my players despite the fact that it had in-game effect (apparently they're roleplaying not wanting to be in a non-air-conditioned ship all the time)

Team Two is a military team. When the corporate team discovers something odd, the military is called in. I wanted the military team to be flown in via one of those helicopters that can land on water. They aren't anticipating air combat, so the chopper doesn't need to have much of anything in terms of combat capability. What it does need is decent speed, water-landing capability, and the ability to drop off a team of 5 military people and the team's equipment.
Notes:
The island that everyone is investigating is about 350 nautical miles off the coast of the United States, so the chopper will either need a range of 800 nautical miles, at least, or the ability to be outfitted with range-extending fuel tanks.
The ship is going to be people's home away from home. I don't want a huge ship, but I want something that will work.
The chopper is, ideally, just a mode of transportation. At 350 miles away, the island is way too far for people to "head back to town" by ship, but I want them to be able to make the trip back to the mainland by chopper without too much difficulty.
Help? Links? Ideas?
THANKS from a non-vehicle dude.