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Help my 12 hp wizard (lvl 4)
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<blockquote data-quote="JiffyPopTart" data-source="post: 1636524" data-attributes="member: 4881"><p>I, too, am playing a HP challenged necromancer (although a variant from a 3rd party supplement, not the PHB version).</p><p></p><p>My suggestions...</p><p></p><p>1. Get the "Die Hard" feat. It was one that I started with and I think ive had to use it in just about every adventure. I have a standing order with my party to "not worry about me dying".</p><p></p><p>2. Wand of False Life. Use it early. Use it often. You cannot stack your temp hit points, but if you have used up most of them from a previous casting you can recast it and "power up" your shields again.</p><p></p><p>3. You can summon 4HD/level of undead. They are the ultimate devoted bodyguards. Have a couple skeletal dire wolves/worgs/some other fast tough beastie at your side with orders to keep people away from you.</p><p></p><p>Good Haunting</p><p>DS</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 1636524, member: 4881"] I, too, am playing a HP challenged necromancer (although a variant from a 3rd party supplement, not the PHB version). My suggestions... 1. Get the "Die Hard" feat. It was one that I started with and I think ive had to use it in just about every adventure. I have a standing order with my party to "not worry about me dying". 2. Wand of False Life. Use it early. Use it often. You cannot stack your temp hit points, but if you have used up most of them from a previous casting you can recast it and "power up" your shields again. 3. You can summon 4HD/level of undead. They are the ultimate devoted bodyguards. Have a couple skeletal dire wolves/worgs/some other fast tough beastie at your side with orders to keep people away from you. Good Haunting DS [/QUOTE]
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Help my 12 hp wizard (lvl 4)
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