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Help My Campaign: Gluttony!
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<blockquote data-quote="Arken" data-source="post: 1177724" data-attributes="member: 3469"><p>On the forebearance/fasting issue you could stretch the treck through the jungle over an extended period and give the place a unique planar quality of barring spells and abilities that stop people needing to eat (summon food spells, ring of sustenence). Perhaps modify the rules for starving (actually I just relaised that I don't know if there *are* rules for starving) so that the PCs get serious penalties from a craving hunger that develops, take it to the point that they WANT to eat food offered them or go hunting for food. I'd probably make any food they were carrying rot faster too. That all sets a backgroud for virtuous fasting.</p><p></p><p>As for how they can actually use forbearance to beat GLUTTONY, hmm here is a rather RADICAL idea, but it's all I can think of:</p><p></p><p>They must allow themselves to starve to the point of losing conciousness rather than eat food they know to be tainted. If a character allows this to happen they gain a special version of the ghost template (with true seeing to pierce the 'paradise' illusion and possibly some bonuses or abilities against evil) to represent that they have left behind bodily hungers and thus have shed their bodily weakness and are pure manifest spirit. Their body goes into a state of suspended animation and they exist outside of it, they can then confront GLUTTONY and not be affected by any physical effects he might have tried to use on them (I'd give Gluttony fatigue and enervation powers that would not work on ghosts and the power to do constitution damage (also now useless)). Though the fight is easier it is still not easy, without going through the process of becoming souls the PCs would be weakened by hunger and also vulnerable to more of Gluttony's special abilities. As very few PCs would be willing to actually allow their character to die via starvation you should probably manage to weave clues into the story or make it clear they can either DIE or SIN so they really understand that in this context eating is the 'wrong' thing.</p><p>Slaying Gluttony unlocks the carcerian prison and restores the PCs to their bodies fully restored.</p><p></p><p>Making PCs kill themselves as part of the story does seem cruel though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Arken, post: 1177724, member: 3469"] On the forebearance/fasting issue you could stretch the treck through the jungle over an extended period and give the place a unique planar quality of barring spells and abilities that stop people needing to eat (summon food spells, ring of sustenence). Perhaps modify the rules for starving (actually I just relaised that I don't know if there *are* rules for starving) so that the PCs get serious penalties from a craving hunger that develops, take it to the point that they WANT to eat food offered them or go hunting for food. I'd probably make any food they were carrying rot faster too. That all sets a backgroud for virtuous fasting. As for how they can actually use forbearance to beat GLUTTONY, hmm here is a rather RADICAL idea, but it's all I can think of: They must allow themselves to starve to the point of losing conciousness rather than eat food they know to be tainted. If a character allows this to happen they gain a special version of the ghost template (with true seeing to pierce the 'paradise' illusion and possibly some bonuses or abilities against evil) to represent that they have left behind bodily hungers and thus have shed their bodily weakness and are pure manifest spirit. Their body goes into a state of suspended animation and they exist outside of it, they can then confront GLUTTONY and not be affected by any physical effects he might have tried to use on them (I'd give Gluttony fatigue and enervation powers that would not work on ghosts and the power to do constitution damage (also now useless)). Though the fight is easier it is still not easy, without going through the process of becoming souls the PCs would be weakened by hunger and also vulnerable to more of Gluttony's special abilities. As very few PCs would be willing to actually allow their character to die via starvation you should probably manage to weave clues into the story or make it clear they can either DIE or SIN so they really understand that in this context eating is the 'wrong' thing. Slaying Gluttony unlocks the carcerian prison and restores the PCs to their bodies fully restored. Making PCs kill themselves as part of the story does seem cruel though :p [/QUOTE]
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