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Help my Dragons find their Motivation
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<blockquote data-quote="Zephyrus" data-source="post: 1629386" data-attributes="member: 8728"><p>Since you've made it clear you want them not to attack the dragon... for a 'Large Blue Dragon' that would mean either a Juvinille or Young Adult. So your talking a CR 8 or CR 11 creature. If Young Adult it would have is frightful presence at a DC or 21, if you've got Dracominominon ( <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> ) their is alot of great stuff in their to customize your dragons. What level is your party? Are they of a level where they could concievably defeat a Juvinille or Young Adult Blue? Consider making sure their is little or no obvious 'horde' thus they wont be tempted. </p><p></p><p>With that said, a Young Adult Red would have DR and the Locate Object abilities and would prolly be more than a match for a Blue expecially if the blue was a Juvinille instead of a Young Adult as well. a Adult Red would be even more powerful (CR 15). </p><p></p><p>Play up the age difference (and that the Red is using its Locate Object ability). The Blue seeing the party as you said threatens to kill the Kobold hostage. play up that the kobold means nothing to him anymore but obviously means alot to the party. Taunt them lightly with degrading remarks about foolishly going into dragon lairs.. if they wish to die run an erand for him and he'll release the hostage. recover the item he wants from the red (as well as anything else they want, perhaps hinting at something semi-powerful that would have the Red Dragon inclined to chase the PC's instead of going after the Blue. Have the Blue even be 'semi-helpful' once they agree proving a item or two to help them (in reality he wants the item back bad enough its worth trading minor magic items to support hte PCs). but make it like he's being Generous with anything he gives even if they are not particularly powerful. </p><p></p><p>The Blue can be bitter but semi-humble. it knows it cant beat the red but wants to 'stick it to em' anyways somehow. and what better way than a bunch of pesky adventurers stealing his horde. </p><p></p><p>Perhaps the item he wants is an Iron Flask with a Celestial or Devil in it (or maybe its his pet Elder Arrowhawk).</p><p></p><p>Alternatly maybes its a Latern of Revealing that both want/use as a way to prevent invisible creatures from sneaking into their lairs. </p><p></p><p>Both items would be realtively powerful and valuable. Consider also that whatever they take from the Red would prolly /NOT/ be his complete horde but more of a small section of it.. thus freeing you from having to have too much valuable magic in such a powerful dragons horde.</p><p></p><p></p><p></p><p></p><p></p><p>You could have fun with this situation. Perhaps the 'Human Males w/ masks' are actually Half Dragon children of the Red who act as his minions. Perhaps in the Lair are several women in various states of pregnancy and uses charm spells to make them willing but uses the guise of 'sacrifices' so that no one comes after them (Locals and sacrifices would be more likly to revolt if they knew the truth). He's trying to raise and Army of Half Dragon children and perhaps they are the only thing he cares about. the death of one of the older ('masked?') ones is perhaps the only thing lible to have him leave this lair ... of coure the PC's would have to make it not look like the Villagers did this least they be responsible for the dragons retribution. 1'st level Half-Human/Half-Red Dragon Fighter's, Sorcerer's & Rogue's wouldent be 'overly powerful individually but could be dangerous in groups.</p><p></p><p>Defenses.. as I said above make this a secondary lair and not his primary one. As such it would have less perminent/hardy defenses. Liberal use of Glyphs I think. Expecially Summon Monster ones to summon elementals. Consider using a mixture of elementals, some powerful fire elementals that hte PC's may be lible to use Fire busting magic on (thus draining them for any potential confrontation with the dragon itself) but also have smaller groups of Earth and Air Elementals who will physically beat down the PCs. Some mundane trip-wire draps would also be clever such as a glass orb full of acid that swings down and smashes against a PC who trips the trip wire.. if they evade the orb it smaskes against the ceiling above the PC behind them having them have to make a save for half. Traps for which the PC's may or may not have resistances to (ie its a Red, they are likly to have fire protections going). </p><p></p><p>Perhaps Humans are not the only thing he's bred with and he has other 'monsters' in his lair and a pit/slide trap is likly to deposit the party in an area they have to climb out of but have to deal with the monsters first or risk all kinds of Attacks of Oppertunity.</p><p></p><p>The Red as such might be (to many) Insane in his desire for conquest getting a private/perverse thrill out of using his offspring to subvert control?</p><p></p><p></p><p>Hope these idea's help?</p></blockquote><p></p>
[QUOTE="Zephyrus, post: 1629386, member: 8728"] Since you've made it clear you want them not to attack the dragon... for a 'Large Blue Dragon' that would mean either a Juvinille or Young Adult. So your talking a CR 8 or CR 11 creature. If Young Adult it would have is frightful presence at a DC or 21, if you've got Dracominominon ( :o ) their is alot of great stuff in their to customize your dragons. What level is your party? Are they of a level where they could concievably defeat a Juvinille or Young Adult Blue? Consider making sure their is little or no obvious 'horde' thus they wont be tempted. With that said, a Young Adult Red would have DR and the Locate Object abilities and would prolly be more than a match for a Blue expecially if the blue was a Juvinille instead of a Young Adult as well. a Adult Red would be even more powerful (CR 15). Play up the age difference (and that the Red is using its Locate Object ability). The Blue seeing the party as you said threatens to kill the Kobold hostage. play up that the kobold means nothing to him anymore but obviously means alot to the party. Taunt them lightly with degrading remarks about foolishly going into dragon lairs.. if they wish to die run an erand for him and he'll release the hostage. recover the item he wants from the red (as well as anything else they want, perhaps hinting at something semi-powerful that would have the Red Dragon inclined to chase the PC's instead of going after the Blue. Have the Blue even be 'semi-helpful' once they agree proving a item or two to help them (in reality he wants the item back bad enough its worth trading minor magic items to support hte PCs). but make it like he's being Generous with anything he gives even if they are not particularly powerful. The Blue can be bitter but semi-humble. it knows it cant beat the red but wants to 'stick it to em' anyways somehow. and what better way than a bunch of pesky adventurers stealing his horde. Perhaps the item he wants is an Iron Flask with a Celestial or Devil in it (or maybe its his pet Elder Arrowhawk). Alternatly maybes its a Latern of Revealing that both want/use as a way to prevent invisible creatures from sneaking into their lairs. Both items would be realtively powerful and valuable. Consider also that whatever they take from the Red would prolly /NOT/ be his complete horde but more of a small section of it.. thus freeing you from having to have too much valuable magic in such a powerful dragons horde. You could have fun with this situation. Perhaps the 'Human Males w/ masks' are actually Half Dragon children of the Red who act as his minions. Perhaps in the Lair are several women in various states of pregnancy and uses charm spells to make them willing but uses the guise of 'sacrifices' so that no one comes after them (Locals and sacrifices would be more likly to revolt if they knew the truth). He's trying to raise and Army of Half Dragon children and perhaps they are the only thing he cares about. the death of one of the older ('masked?') ones is perhaps the only thing lible to have him leave this lair ... of coure the PC's would have to make it not look like the Villagers did this least they be responsible for the dragons retribution. 1'st level Half-Human/Half-Red Dragon Fighter's, Sorcerer's & Rogue's wouldent be 'overly powerful individually but could be dangerous in groups. Defenses.. as I said above make this a secondary lair and not his primary one. As such it would have less perminent/hardy defenses. Liberal use of Glyphs I think. Expecially Summon Monster ones to summon elementals. Consider using a mixture of elementals, some powerful fire elementals that hte PC's may be lible to use Fire busting magic on (thus draining them for any potential confrontation with the dragon itself) but also have smaller groups of Earth and Air Elementals who will physically beat down the PCs. Some mundane trip-wire draps would also be clever such as a glass orb full of acid that swings down and smashes against a PC who trips the trip wire.. if they evade the orb it smaskes against the ceiling above the PC behind them having them have to make a save for half. Traps for which the PC's may or may not have resistances to (ie its a Red, they are likly to have fire protections going). Perhaps Humans are not the only thing he's bred with and he has other 'monsters' in his lair and a pit/slide trap is likly to deposit the party in an area they have to climb out of but have to deal with the monsters first or risk all kinds of Attacks of Oppertunity. The Red as such might be (to many) Insane in his desire for conquest getting a private/perverse thrill out of using his offspring to subvert control? Hope these idea's help? [/QUOTE]
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