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HELP! My gaming group is in trouble!
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1274045" data-attributes="member: 15651"><p>In my campaign the rule is that if you are not present the character will be played by another player (usually chosen by the absent player ahead of time). If the player has not left his character sheet, as DM I can put one together with the most relevant parts since I have all the characters input into DM's Familiar. I won't have a full listing of equipment (I don't bother inputing that a character has a ball of twine or a bag of salt), but I will have the combat info, the weapons, the stats, skills feats, etc.</p><p></p><p>The missing player's character receives full XP for the session, but treasure is split up by those present. Typically coinage is split evenly among the entire party but magic items are claimed individually. If an item is something that is really well suited to the missing player's character, the rest of the group will usually give it to that character, but more general stuff, the missing player will miss out on.</p><p></p><p>As for mending the group back together, just try and talk it out now. You could even direct your group to this thread and have them read it, maybe they'll get a different perspective on what happened.</p><p></p><p>For the missing player for whom you didn't have his sheet, perhaps the DM can explain that you could not use the character without the sheet and so you could not give him the XP, then maybe the DM can offer to do a side solo adventure at some point for that character - an encounter or two he had while he was away from the party - to make up for the missing XP.</p><p> </p><p>Do your best to keep the group together if you are enjoying playing with them. I've had one group shatter because we could not get past a couple of personality issues, it can get really uncomfortable. Also remember that sometimes people have bad days and be forgiving of those times (last time I played I was tired and was pretty short with the DM and a couple of players on occasion).</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1274045, member: 15651"] In my campaign the rule is that if you are not present the character will be played by another player (usually chosen by the absent player ahead of time). If the player has not left his character sheet, as DM I can put one together with the most relevant parts since I have all the characters input into DM's Familiar. I won't have a full listing of equipment (I don't bother inputing that a character has a ball of twine or a bag of salt), but I will have the combat info, the weapons, the stats, skills feats, etc. The missing player's character receives full XP for the session, but treasure is split up by those present. Typically coinage is split evenly among the entire party but magic items are claimed individually. If an item is something that is really well suited to the missing player's character, the rest of the group will usually give it to that character, but more general stuff, the missing player will miss out on. As for mending the group back together, just try and talk it out now. You could even direct your group to this thread and have them read it, maybe they'll get a different perspective on what happened. For the missing player for whom you didn't have his sheet, perhaps the DM can explain that you could not use the character without the sheet and so you could not give him the XP, then maybe the DM can offer to do a side solo adventure at some point for that character - an encounter or two he had while he was away from the party - to make up for the missing XP. Do your best to keep the group together if you are enjoying playing with them. I've had one group shatter because we could not get past a couple of personality issues, it can get really uncomfortable. Also remember that sometimes people have bad days and be forgiving of those times (last time I played I was tired and was pretty short with the DM and a couple of players on occasion). [/QUOTE]
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