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Help! My party has no healer!
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<blockquote data-quote="Celyn" data-source="post: 5306621" data-attributes="member: 16727"><p>Maya again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I actually took one of the skill powers already- Healer's Gift, I think, and the ranger Ellie took Reactive Surge and Healing Herbs. She's actually looking to redo her whole character anyway, as a two-weapon ranger instead of a marauder, so while she's rebuilding herself we'll get her to look specifically for healing powers to keep her on her feet. The assassin has been looking at stealth properly, and ways to be invisible/teleport/all that kinda crap. The mage has picked up a couple of reactive 'you think you hit me but you didn't actually' powers, too.</p><p></p><p>Gort's said he'll be dropping us more healing items. We'll have to step up our tactics, too, more focus fire, and despite my 'we can take it!' nature, occasionally learning to run away. I believe he'll be taking the 'rebalance!' advice to heart, too, or at least I'll nag him til he does.</p><p></p><p>With all that combined, I think we'll make it through! Sorry if we seemed a bit picky, we're just growing really attached to the characters and don't want to swap any out.. When all of your players are all artists who like to <a href="http://kojiro.deviantart.com/#/d2vid78" target="_blank">draw bits of the game</a>, this happens!</p><p></p><p><span style="font-size: 9px">(Though secretly? I kinda love when the rest of them get in trouble and my fighter has to jump in the way, goddamn this class is so awesome)</span></p></blockquote><p></p>
[QUOTE="Celyn, post: 5306621, member: 16727"] Maya again :) I actually took one of the skill powers already- Healer's Gift, I think, and the ranger Ellie took Reactive Surge and Healing Herbs. She's actually looking to redo her whole character anyway, as a two-weapon ranger instead of a marauder, so while she's rebuilding herself we'll get her to look specifically for healing powers to keep her on her feet. The assassin has been looking at stealth properly, and ways to be invisible/teleport/all that kinda crap. The mage has picked up a couple of reactive 'you think you hit me but you didn't actually' powers, too. Gort's said he'll be dropping us more healing items. We'll have to step up our tactics, too, more focus fire, and despite my 'we can take it!' nature, occasionally learning to run away. I believe he'll be taking the 'rebalance!' advice to heart, too, or at least I'll nag him til he does. With all that combined, I think we'll make it through! Sorry if we seemed a bit picky, we're just growing really attached to the characters and don't want to swap any out.. When all of your players are all artists who like to [url=http://kojiro.deviantart.com/#/d2vid78]draw bits of the game[/url], this happens! [SIZE="1"](Though secretly? I kinda love when the rest of them get in trouble and my fighter has to jump in the way, goddamn this class is so awesome)[/SIZE] [/QUOTE]
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Help! My party has no healer!
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