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Help! My party has no healer!
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<blockquote data-quote="Tuft" data-source="post: 5307814" data-attributes="member: 60045"><p>Exactly. Part of the DM's job <em>is</em> making up encounters appropriate to the party at hand. </p><p></p><p>If you have a party of Nuke-Armed Mobile Infantry, you give them encounters of one level. If you have a party of Teletubbies, you give them encounters of another. If, at the stroke of midnight, your Mobile Infantry turns into Teletubbies, you <em>adapt and change your encounters</em>. You do exactly the same thing if your suddenly realize that your Teletubbies really are Mobile Infantry in disguise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>I played a lot of the MMO City of Heroes at one time. Of course, with an MMO there was no GM, but there was a mechanism for the party leader to raise and lower the difficulty level of the in-mission encounters. With pick-up parties both party composition and player competence could vary wildly over time, and a <em>good</em> party leader used that in-game mechanism to always set an appropriate challenge <em>for the party at hand</em>. A bad party leader, on the other hand, usually dialed everything to the max, and then blamed the lack of available H3AL0RZ (or their competence if present) when inevitably the Brown Dwarf Star hit the Air Circulation Device...</p></blockquote><p></p>
[QUOTE="Tuft, post: 5307814, member: 60045"] Exactly. Part of the DM's job [i]is[/i] making up encounters appropriate to the party at hand. If you have a party of Nuke-Armed Mobile Infantry, you give them encounters of one level. If you have a party of Teletubbies, you give them encounters of another. If, at the stroke of midnight, your Mobile Infantry turns into Teletubbies, you [i]adapt and change your encounters[/i]. You do exactly the same thing if your suddenly realize that your Teletubbies really are Mobile Infantry in disguise. ;) I played a lot of the MMO City of Heroes at one time. Of course, with an MMO there was no GM, but there was a mechanism for the party leader to raise and lower the difficulty level of the in-mission encounters. With pick-up parties both party composition and player competence could vary wildly over time, and a [i]good[/i] party leader used that in-game mechanism to always set an appropriate challenge [i]for the party at hand[/i]. A bad party leader, on the other hand, usually dialed everything to the max, and then blamed the lack of available H3AL0RZ (or their competence if present) when inevitably the Brown Dwarf Star hit the Air Circulation Device... [/QUOTE]
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Help! My party has no healer!
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