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Help! My players are driving the plot!
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<blockquote data-quote="Castellan" data-source="post: 1992537" data-attributes="member: 639"><p>I appreciate all of the advice and suggestions.</p><p></p><p>I hadn't initially considered the rescued halfling to be anything other than an opportunity for the PCs to heroically rescue someone (incidentally, during this part of the adventure, one of the PCs stepped on some weakened floorboards and nearly fell through to the ground floor -- only the quick reflexes of one of the other party members was able to keep that from happening!). However, the few questions the cleric PC asked of the halfling didn't do anything to establish or refute the halfling's potential involvement.</p><p></p><p>I think I'll mull this part over a bit. I like rat-bastardly things like revealing that the person they so valiantly rescued was actually the perpetrator. Might be a nice development!</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Castellan, post: 1992537, member: 639"] I appreciate all of the advice and suggestions. I hadn't initially considered the rescued halfling to be anything other than an opportunity for the PCs to heroically rescue someone (incidentally, during this part of the adventure, one of the PCs stepped on some weakened floorboards and nearly fell through to the ground floor -- only the quick reflexes of one of the other party members was able to keep that from happening!). However, the few questions the cleric PC asked of the halfling didn't do anything to establish or refute the halfling's potential involvement. I think I'll mull this part over a bit. I like rat-bastardly things like revealing that the person they so valiantly rescued was actually the perpetrator. Might be a nice development! Thanks! [/QUOTE]
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