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Help! My players are driving the plot!
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<blockquote data-quote="-Warlord-" data-source="post: 2000983" data-attributes="member: 7933"><p>Of course the fire elemental wasn't there accidentily. That would run all the effort the players put in ünraveling the plot".</p><p></p><p>What did the robber rob exactly? Maybe the robbery as a whole was just a cover to obtain a single item that he looted, that was requested by someone else. And when the deed was done the robber became a liability because he could expose the identity of his employer. A small summoned fire-elemental to cause a fire is a good way to get rid of this liability without drawing attention. Fires happen in cities.</p><p></p><p>But by resqueing the robber, the players are now on the track of the employer, are about to find out what the item was that the employer requested and can start to undo his grand scheme.</p><p></p><p>The employer must be someone who doesn't want to get his hands dirty. Also he couldn't get the item he needed through normal ways, maybe because that would draw attention to his plan. Maybe there was a small statue among the loot, that was associated with a legend of summoning a demon. Suspicion would rise when the local archmage would want to buy it...maybe the legend wouldn't be a legend after all. </p><p>Or the employer could be any high-up in the city. Someone the players can't directly confront without solid evidence.</p><p></p><p>There could be other clues in the legend. Maybe other items are needed as well. The employer could have already obtained some (and left clues as to who he is), or plan to get them. </p><p></p><p>And this summoning? The legends tell of the souls of a great crowd being drained to power the summoning. Hmm...isn't the annual festival of Beer next week? With huge masses of people pouring into the city?</p><p></p><p>It would all make for a great investigative adventure.</p><p></p><p>P.S. please send me a box of players like that. They sound like fun.</p></blockquote><p></p>
[QUOTE="-Warlord-, post: 2000983, member: 7933"] Of course the fire elemental wasn't there accidentily. That would run all the effort the players put in ünraveling the plot". What did the robber rob exactly? Maybe the robbery as a whole was just a cover to obtain a single item that he looted, that was requested by someone else. And when the deed was done the robber became a liability because he could expose the identity of his employer. A small summoned fire-elemental to cause a fire is a good way to get rid of this liability without drawing attention. Fires happen in cities. But by resqueing the robber, the players are now on the track of the employer, are about to find out what the item was that the employer requested and can start to undo his grand scheme. The employer must be someone who doesn't want to get his hands dirty. Also he couldn't get the item he needed through normal ways, maybe because that would draw attention to his plan. Maybe there was a small statue among the loot, that was associated with a legend of summoning a demon. Suspicion would rise when the local archmage would want to buy it...maybe the legend wouldn't be a legend after all. Or the employer could be any high-up in the city. Someone the players can't directly confront without solid evidence. There could be other clues in the legend. Maybe other items are needed as well. The employer could have already obtained some (and left clues as to who he is), or plan to get them. And this summoning? The legends tell of the souls of a great crowd being drained to power the summoning. Hmm...isn't the annual festival of Beer next week? With huge masses of people pouring into the city? It would all make for a great investigative adventure. P.S. please send me a box of players like that. They sound like fun. [/QUOTE]
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