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Help! My players are spooning apart my campaign!
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<blockquote data-quote="Agent Oracle" data-source="post: 2928616" data-attributes="member: 40076"><p>1. Do any of them have "utensil proficiency: Spoon"? If not, it's a -4 to all spoon-related checks. additional penalties are applied for </p><p></p><p>2 -using an undersized weapon</p><p></p><p>3. -attempting to perform a prison-tunneling exercize.</p><p></p><p>Okay, if you ARE letting them keep the things as they are...</p><p></p><p>Teaspoons are rotten for digging purposes, as any convicted felon can tell you, they do nothing special against rock. If they can get sufficient force behind the spoon to chip the rock, it's probably going to only be a fraction of an inch that thye can get the poorly-shaped spoon into the stone (spoons are shaped for scooping, NOT digging)</p><p></p><p>Rule that they can extract one eighth of a spoonfull of rock from a wall every round. If these are standard teaspoons, it will take them 384 rounds of chisseling away at the wall to make a fist-sized indentation (roughly one cup of rock) or roughly 14 and a half cubic inches of rock removed. So, if they don't give up after half an hour of digging... make them start rolling for every attempted scoop. allow a removal of an extra sixteenth of a teaspoon on a natural 20. this is a test of will, and you have the rights to win.</p><p></p><p>Bring a steel spoon to the table, and a hunk of 2x4. any player who contests your ruling that if he can dig through normal wood with a stainless steel spoon in less time, you'll concede to his superior abilities.</p><p></p><p>Incedentally, it seems as if you got yourself a party filled with loonies. I reccomend you start playing the game according to their logic. Start throwing surreal encounters at them. Include an enemy who isn't there, etc. Make the next campaign a plot by wigmakers to overthrow the throne. whatever floats your swim bladder, you know?</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 2928616, member: 40076"] 1. Do any of them have "utensil proficiency: Spoon"? If not, it's a -4 to all spoon-related checks. additional penalties are applied for 2 -using an undersized weapon 3. -attempting to perform a prison-tunneling exercize. Okay, if you ARE letting them keep the things as they are... Teaspoons are rotten for digging purposes, as any convicted felon can tell you, they do nothing special against rock. If they can get sufficient force behind the spoon to chip the rock, it's probably going to only be a fraction of an inch that thye can get the poorly-shaped spoon into the stone (spoons are shaped for scooping, NOT digging) Rule that they can extract one eighth of a spoonfull of rock from a wall every round. If these are standard teaspoons, it will take them 384 rounds of chisseling away at the wall to make a fist-sized indentation (roughly one cup of rock) or roughly 14 and a half cubic inches of rock removed. So, if they don't give up after half an hour of digging... make them start rolling for every attempted scoop. allow a removal of an extra sixteenth of a teaspoon on a natural 20. this is a test of will, and you have the rights to win. Bring a steel spoon to the table, and a hunk of 2x4. any player who contests your ruling that if he can dig through normal wood with a stainless steel spoon in less time, you'll concede to his superior abilities. Incedentally, it seems as if you got yourself a party filled with loonies. I reccomend you start playing the game according to their logic. Start throwing surreal encounters at them. Include an enemy who isn't there, etc. Make the next campaign a plot by wigmakers to overthrow the throne. whatever floats your swim bladder, you know? [/QUOTE]
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Help! My players are spooning apart my campaign!
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