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Help my terrorize a player
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<blockquote data-quote="Cyclops" data-source="post: 928983" data-attributes="member: 2774"><p>If the player is low level (2), then have the wizard killed of a similar level. BUT, the wiz's dad is rich, and a resurection was bought and paid for. The newly risen wiz knows who did him in and wants revenge. The family may or may not be with him in this.</p><p></p><p>I would do a few subtle things like let the risen wiz be seen in a marketplace. He looks up and makes eye contact with the PC. He smiles, and mouths, "I'll be seeing you!" and then he disapears into the crowd. </p><p></p><p>Revenge. First of all, the PC has friends. So the Wiz may hire some 1st level thugs to assault the PC's-just to see what they are capable of. If there is a law that requires swords to be peace bonded in the city, well some one will inform the constables that weapons were bared.</p><p></p><p>Next, the wiz may harrass other PCs with thugs. Beat up the party thief. "Its not healthy to hang around (PC name)."</p><p></p><p>Make this an adventure. Let the PCs track the villain down to his lair where he has an Ogre and a few orcs waiting and let them kill him. After all, daddy can always raise the dear wiz again. This could be a good recurring villain. Kill him all you want, he'll come back. You'll find the PCs become quite inventive in their body disposal efforts to frustrate your raises (but thats where "Contingency" spells come in!).</p><p></p><p>I agree with prev posters, that you shouldn't frustrate the PC. this should be fun. Let the PCs discover the family business, and put a franchise in every city. Mysterious midnight fires will plague the company. Two can play at this game.</p></blockquote><p></p>
[QUOTE="Cyclops, post: 928983, member: 2774"] If the player is low level (2), then have the wizard killed of a similar level. BUT, the wiz's dad is rich, and a resurection was bought and paid for. The newly risen wiz knows who did him in and wants revenge. The family may or may not be with him in this. I would do a few subtle things like let the risen wiz be seen in a marketplace. He looks up and makes eye contact with the PC. He smiles, and mouths, "I'll be seeing you!" and then he disapears into the crowd. Revenge. First of all, the PC has friends. So the Wiz may hire some 1st level thugs to assault the PC's-just to see what they are capable of. If there is a law that requires swords to be peace bonded in the city, well some one will inform the constables that weapons were bared. Next, the wiz may harrass other PCs with thugs. Beat up the party thief. "Its not healthy to hang around (PC name)." Make this an adventure. Let the PCs track the villain down to his lair where he has an Ogre and a few orcs waiting and let them kill him. After all, daddy can always raise the dear wiz again. This could be a good recurring villain. Kill him all you want, he'll come back. You'll find the PCs become quite inventive in their body disposal efforts to frustrate your raises (but thats where "Contingency" spells come in!). I agree with prev posters, that you shouldn't frustrate the PC. this should be fun. Let the PCs discover the family business, and put a franchise in every city. Mysterious midnight fires will plague the company. Two can play at this game. [/QUOTE]
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