Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Help Needed: 1 DM 1 Player. How to challenge and not outright kill?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Priest_Sidran" data-source="post: 3484622" data-attributes="member: 30857"><p>It might sound hard, but give him a few NPC's</p><p></p><p>I ran a one on one game for a long time, and the harder challange is making him stay within the context of a balanced game. It is hard to fight the urge to give him something which will balance him out with the ickies your throughing at him, but it is a necessity. </p><p></p><p>A single added NPC of his level or lower by one would help balance the danger of killing him every combat. At least if you fudge sometimes in his favor on your dice rolls. The other thing is that if you somehow do kill him, let it stick, most players would be let down by a death but it builds a more wise player in the end. </p><p></p><p>A neat trick when making NPC's is give them a back story which creates new adventure hooks, that will not make the PC a backup character. A good way of doing this is to get the NPC into a fix, and have the PC help them get out of it. The PC would take charge in this case, and the NPC would still be relegated to the background. </p><p></p><p>The More NPC's the harder it gets to run the game, and keep track of everything. Another method (if the player is not a new player) is to let them make and run more than one character at a time, which saves you (as DM) the trouble of running more than one NPC.</p></blockquote><p></p>
[QUOTE="Priest_Sidran, post: 3484622, member: 30857"] It might sound hard, but give him a few NPC's I ran a one on one game for a long time, and the harder challange is making him stay within the context of a balanced game. It is hard to fight the urge to give him something which will balance him out with the ickies your throughing at him, but it is a necessity. A single added NPC of his level or lower by one would help balance the danger of killing him every combat. At least if you fudge sometimes in his favor on your dice rolls. The other thing is that if you somehow do kill him, let it stick, most players would be let down by a death but it builds a more wise player in the end. A neat trick when making NPC's is give them a back story which creates new adventure hooks, that will not make the PC a backup character. A good way of doing this is to get the NPC into a fix, and have the PC help them get out of it. The PC would take charge in this case, and the NPC would still be relegated to the background. The More NPC's the harder it gets to run the game, and keep track of everything. Another method (if the player is not a new player) is to let them make and run more than one character at a time, which saves you (as DM) the trouble of running more than one NPC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help Needed: 1 DM 1 Player. How to challenge and not outright kill?
Top