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Help needed badly - Bard, College of Shadows subclass
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<blockquote data-quote="RhaezDaevan" data-source="post: 6409626" data-attributes="member: 6777482"><p>Sounds like you need some...*puts on sunglasses*...Bardic Inspiration.</p><p></p><p>Let's start with structure. Bard subclass is two features at 3rd, with another feature at 6th and the final one at 14th.</p><p></p><p>Looking at the other two colleges, we see that one of the 3rd level features is extra proficiencies, while the other is an ability that works off of Bardic Inspiration. </p><p></p><p>Since the other colleges get either skills or weapon and armor proficiencies, this new college should get tool proficiencies I'm thinking. Some choices could include thieves' tools, disguise kit, poisoner's kit, forgery kit, etc. Maybe pick any three tool proficiencies within a thief/criminal/spy/assassin list? As for an ability based off of Bardic Inspiration, maybe spend a use of Bardic Inspiration to re-roll a save or skill check kind of like a luck ability?</p><p></p><p>The 6th level ability looks to be something to do with the college's specialty that is always on (the other two get extra spells known and extra attack), so an idea could be to give something like sneak attack, but instead of extra damage, maybe they have disadvantage versus your spells. The set up for it would have to be different though.</p><p></p><p>I'm drawing a blank on the 14th level ability, since it doesn't really follow any pattern. I think I've given enough to get your wheels spinning. Thoughts?</p></blockquote><p></p>
[QUOTE="RhaezDaevan, post: 6409626, member: 6777482"] Sounds like you need some...*puts on sunglasses*...Bardic Inspiration. Let's start with structure. Bard subclass is two features at 3rd, with another feature at 6th and the final one at 14th. Looking at the other two colleges, we see that one of the 3rd level features is extra proficiencies, while the other is an ability that works off of Bardic Inspiration. Since the other colleges get either skills or weapon and armor proficiencies, this new college should get tool proficiencies I'm thinking. Some choices could include thieves' tools, disguise kit, poisoner's kit, forgery kit, etc. Maybe pick any three tool proficiencies within a thief/criminal/spy/assassin list? As for an ability based off of Bardic Inspiration, maybe spend a use of Bardic Inspiration to re-roll a save or skill check kind of like a luck ability? The 6th level ability looks to be something to do with the college's specialty that is always on (the other two get extra spells known and extra attack), so an idea could be to give something like sneak attack, but instead of extra damage, maybe they have disadvantage versus your spells. The set up for it would have to be different though. I'm drawing a blank on the 14th level ability, since it doesn't really follow any pattern. I think I've given enough to get your wheels spinning. Thoughts? [/QUOTE]
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Help needed badly - Bard, College of Shadows subclass
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