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HELP NEEDED: How to do ethereal plane and creatures in 4e?
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<blockquote data-quote="Rechan" data-source="post: 4396351" data-attributes="member: 54846"><p>Honestly? I'd replace any instance of "Ethereal" with "Shadowfell". </p><p></p><p>Both the Shadowfell and the Feywild exist as mirrors of the real world; if there's a house over there, in the Feywild there might be a dense hedgewood that looks like the house. In the Shadowfell, there is a burnt foundation of where a house was. </p><p></p><p>So it's an easy assumption to say that the Shadowfell is "Beside" the Material World, and thus a ghost can be in the same room with you - just in the Shadowfell.</p><p></p><p>Give ghosts an at will ability like manifestation that lets them port from the Shadowfell to the Real World and back. Alternatively, they can only "step over" in places they are haunting, that have emotional significance, or places where the barriers between the Shadowfell and the Real World are thin (Graveyards, etc). </p><p></p><p>Give them an ability that allows them to see the material world (think of it as if everyone on the Real World casts a shadow in the Shadowfell, so the ghost is surrounded by shadows that are real people). The ghost can see shadows of real things, and move objects/interact the same way an ethereal ghost could (possibly messing with people's dreams? Through mirrors? Talk in spooky voice?). For it to get real physical however, it's gotta manifest.</p><p></p><p>When they Manifest, they are fully visible, and behave the same way that their statblocks state.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4396351, member: 54846"] Honestly? I'd replace any instance of "Ethereal" with "Shadowfell". Both the Shadowfell and the Feywild exist as mirrors of the real world; if there's a house over there, in the Feywild there might be a dense hedgewood that looks like the house. In the Shadowfell, there is a burnt foundation of where a house was. So it's an easy assumption to say that the Shadowfell is "Beside" the Material World, and thus a ghost can be in the same room with you - just in the Shadowfell. Give ghosts an at will ability like manifestation that lets them port from the Shadowfell to the Real World and back. Alternatively, they can only "step over" in places they are haunting, that have emotional significance, or places where the barriers between the Shadowfell and the Real World are thin (Graveyards, etc). Give them an ability that allows them to see the material world (think of it as if everyone on the Real World casts a shadow in the Shadowfell, so the ghost is surrounded by shadows that are real people). The ghost can see shadows of real things, and move objects/interact the same way an ethereal ghost could (possibly messing with people's dreams? Through mirrors? Talk in spooky voice?). For it to get real physical however, it's gotta manifest. When they Manifest, they are fully visible, and behave the same way that their statblocks state. [/QUOTE]
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HELP NEEDED: How to do ethereal plane and creatures in 4e?
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